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Searched refs:GL_RG32UI (Results 1 - 4 of 4) sorted by relevance

/foundation/graphic/graphic_2d/interfaces/kits/napi/graphic/webgl/src/
H A Dwebgl_texture.cpp277 case GL_RG32UI: in GetTypeFromInternalFormat()
490 GL_RG32UI, in GetSupportedInternalFormats()
627 { GL_RG32UI, GL_RG_INTEGER, GL_UNSIGNED_INT }, in GetSupportedFormatTypeMaps()
H A Dwebgl2_rendering_context_impl.cpp2100 GL_RG32UI, in CheckStorageInternalFormat()
/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Ddevice_gles.cpp260 { GL_RG32UI, CR_REND_TEX | TEXEL_BUF },
310 { GL_RG32UI, CR_REND_TEX | TEXEL_BUF },
636 { BASE_FORMAT_R32G32_UINT, GL_RG_INTEGER, GL_RG32UI, GL_UNSIGNED_INT, 8, { false, 0, 0, 0 },
/foundation/graphic/graphic_3d/lume/LumeEngine/src/image/loaders/
H A Dgl_util.h86 constexpr unsigned int GL_RG32UI = 0x823C; variable

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