Searched refs:GL_NONE (Results 1 - 17 of 17) sorted by relevance
/foundation/multimedia/image_effect/frameworks/native/render_environment/graphic/ |
H A D | gl_utils.cpp | 52 glBindTexture(GL_TEXTURE_2D, GL_NONE);
in CreateTexture2D() 64 glBindFramebuffer(GL_FRAMEBUFFER, GL_NONE);
in CreateFramebuffer() 76 glBindFramebuffer(GL_FRAMEBUFFER, GL_NONE);
in CreateFramebufferWithTarget() 226 glBindTexture(GL_TEXTURE_EXTERNAL_OES, GL_NONE);
in CreateTextureFromImage()
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H A D | render_frame_buffer.h | 43 unsigned int fboId_ = GL_NONE;
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H A D | render_frame_buffer.cpp | 64 glBindFramebuffer(GL_FRAMEBUFFER, GL_NONE);
in UnBind()
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/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/ |
H A D | swapchain_gles.cpp | 47 { BASE_FORMAT_UNDEFINED, 0, 0, 0, 0, GL_NONE, GL_NONE } }; 51 { BASE_FORMAT_UNDEFINED, 0, 0, 0, 0, GL_NONE, GL_NONE } }; 144 return GL_NONE; in FormatToGlFormat()
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H A D | gpu_sampler_gles.cpp | 80 glSamplerParameteri(plat_.sampler, GL_TEXTURE_COMPARE_MODE, GL_NONE); in GpuSamplerGLES()
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H A D | node_context_pool_manager_gles.cpp | 400 GLenum bindType = GL_NONE; in BindType() 424 GLenum drawBuffers[PipelineStateConstants::MAX_COLOR_ATTACHMENT_COUNT] = { GL_NONE }; in GenerateSubPassFBO() 445 drawBuffers[idx] = GL_NONE; in GenerateSubPassFBO() 458 PLUGIN_ASSERT_MSG(bindType != GL_NONE, "Depth attachment has no stencil or depth"); in GenerateSubPassFBO() 516 GLenum drawBuffers[PipelineStateConstants::MAX_COLOR_ATTACHMENT_COUNT] = { GL_NONE }; in GenerateResolveFBO() 527 drawBuffers[idx] = GL_NONE; in GenerateResolveFBO()
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H A D | gpu_image_gles.cpp | 151 plat.type = GL_NONE; in GenerateImageStorage()
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H A D | device_gles.cpp | 560 { BASE_FORMAT_UNDEFINED, GL_NONE, GL_NONE, GL_NONE, 0, { false, 0, 0, 0 }, 871 return GL_NONE; in TargetToBinding() 1181 if (glFormat.internalFormat != GL_NONE) {
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H A D | render_backend_gles.cpp | 112 return GL_NONE; in getCubeMapTarget() 128 return GL_NONE;
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/foundation/graphic/graphic_2d/interfaces/kits/napi/graphic/webgl/include/webgl/ |
H A D | webgl_framebuffer.h | 134 GLenum target_ { GL_NONE };
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/foundation/multimedia/image_effect/frameworks/native/render_environment/core/ |
H A D | algorithm_program.cpp | 105 glBindTexture(target, GL_NONE);
in UnBindTexture()
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H A D | render_opengl_renderer.cpp | 61 glBindFramebuffer(GL_FRAMEBUFFER, GL_NONE);
in Draw()
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/foundation/graphic/graphic_2d/interfaces/kits/napi/graphic/webgl/src/ |
H A D | webgl_texture.cpp | 202 if (type == GL_NONE) { in SetTexStorageInfo() 356 return GL_NONE; in GetTypeFromInternalFormat()
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H A D | webgl2_rendering_context_override.cpp | 333 return NVal::CreateInt64(env, GL_NONE).val_; in GetFrameBufferAttachmentParameter()
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H A D | webgl_rendering_context_draw.cpp | 480 if (static_cast<GLenum>(param) == WebGLRenderingContextBase::BROWSER_DEFAULT_WEBGL || param == GL_NONE) { in PixelStorei() 1129 if (defaultReadBufferMode_ == GL_NONE) { in CheckReadBufferAndGetInfo() 1148 if (mode == GL_NONE) { in GetReadBufferFormatAndType()
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/foundation/graphic/graphic_3d/lume/LumeEngine/src/image/loaders/ |
H A D | gl_util.h | 28 constexpr unsigned int GL_NONE = 0x0; variable 505 BASE_NS::Format::BASE_FORMAT_UNDEFINED, GL_NONE, false, 0, 0, 0, 0 },
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/foundation/multimedia/image_effect/frameworks/native/render_environment/ |
H A D | render_environment.cpp | 467 glBindFramebuffer(GL_FRAMEBUFFER, GL_NONE);
in ReadPixelsFromTex()
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