Searched refs:GLTFLoadDataResult (Results 1 - 3 of 3) sorted by relevance
/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/ |
H A D | gltf2_util.h | 80 struct GLTFLoadDataResult { struct 81 GLTFLoadDataResult() = default; 82 GLTFLoadDataResult(const GLTFLoadDataResult& other) = delete; 83 GLTFLoadDataResult(GLTFLoadDataResult&& other) noexcept; 85 GLTFLoadDataResult& operator=(GLTFLoadDataResult&& other) noexcept; 132 GLTFLoadDataResult LoadData(Accessor const& accessor);
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H A D | gltf2_importer.cpp | 254 void ConvertNormalizedDataToFloat(GLTF2::GLTFLoadDataResult const& result, float* destination, in ConvertNormalizedDataToFloat() 317 void ConvertDataToFloat(GLTF2::GLTFLoadDataResult const& result, float* destination, size_t dstComponentCount = 0, in ConvertDataToFloat() 379 void ConvertDataToBool(GLTF2::GLTFLoadDataResult const& result, bool* destination) in ConvertDataToBool() 494 void ConvertLoadResultToFloat(GLTF2::GLTFLoadDataResult& data, float scale = 0.f) in ConvertLoadResultToFloat() 512 void Validate(GLTF2::GLTFLoadDataResult& indices, uint32_t vertexCount) in Validate() 521 void ValidateIndices(GLTF2::GLTFLoadDataResult& indices, uint32_t vertexCount) in ValidateIndices() 549 bool LoadPrimitiveAttributeData(const GLTF2::MeshPrimitive& primitive, GLTF2::GLTFLoadDataResult& positions, in LoadPrimitiveAttributeData() 550 GLTF2::GLTFLoadDataResult& normals, array_view<GLTF2::GLTFLoadDataResult> texcoords, in LoadPrimitiveAttributeData() 551 GLTF2::GLTFLoadDataResult in LoadPrimitiveAttributeData() [all...] |
H A D | gltf2_util.cpp | 171 void LoadSparseAccessor(Accessor const& accessor, GLTFLoadDataResult& result) in LoadSparseAccessor() 1044 GLTFLoadDataResult::GLTFLoadDataResult(GLTFLoadDataResult&& other) noexcept 1051 GLTFLoadDataResult& GLTFLoadDataResult::operator=(GLTFLoadDataResult&& other) noexcept 1131 GLTFLoadDataResult LoadData(Accessor const& accessor) in LoadData() 1133 GLTFLoadDataResult result; in LoadData()
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