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Searched refs:GLTFLoadDataResult (Results 1 - 3 of 3) sorted by relevance

/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H A Dgltf2_util.h80 struct GLTFLoadDataResult { struct
81 GLTFLoadDataResult() = default;
82 GLTFLoadDataResult(const GLTFLoadDataResult& other) = delete;
83 GLTFLoadDataResult(GLTFLoadDataResult&& other) noexcept;
85 GLTFLoadDataResult& operator=(GLTFLoadDataResult&& other) noexcept;
132 GLTFLoadDataResult LoadData(Accessor const& accessor);
H A Dgltf2_importer.cpp254 void ConvertNormalizedDataToFloat(GLTF2::GLTFLoadDataResult const& result, float* destination, in ConvertNormalizedDataToFloat()
317 void ConvertDataToFloat(GLTF2::GLTFLoadDataResult const& result, float* destination, size_t dstComponentCount = 0, in ConvertDataToFloat()
379 void ConvertDataToBool(GLTF2::GLTFLoadDataResult const& result, bool* destination) in ConvertDataToBool()
494 void ConvertLoadResultToFloat(GLTF2::GLTFLoadDataResult& data, float scale = 0.f) in ConvertLoadResultToFloat()
512 void Validate(GLTF2::GLTFLoadDataResult& indices, uint32_t vertexCount) in Validate()
521 void ValidateIndices(GLTF2::GLTFLoadDataResult& indices, uint32_t vertexCount) in ValidateIndices()
549 bool LoadPrimitiveAttributeData(const GLTF2::MeshPrimitive& primitive, GLTF2::GLTFLoadDataResult& positions, in LoadPrimitiveAttributeData()
550 GLTF2::GLTFLoadDataResult& normals, array_view<GLTF2::GLTFLoadDataResult> texcoords, in LoadPrimitiveAttributeData()
551 GLTF2::GLTFLoadDataResult in LoadPrimitiveAttributeData()
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H A Dgltf2_util.cpp171 void LoadSparseAccessor(Accessor const& accessor, GLTFLoadDataResult& result) in LoadSparseAccessor()
1044 GLTFLoadDataResult::GLTFLoadDataResult(GLTFLoadDataResult&& other) noexcept
1051 GLTFLoadDataResult& GLTFLoadDataResult::operator=(GLTFLoadDataResult&& other) noexcept
1131 GLTFLoadDataResult LoadData(Accessor const& accessor) in LoadData()
1133 GLTFLoadDataResult result; in LoadData()

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