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Searched refs:GLBHeader (Results 1 - 3 of 3) sorted by relevance

/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H A Dgltf2_loader.cpp2800 GLBHeader header;
2801 uint64_t bytes = file.Read(&header, sizeof(GLBHeader));
2803 if (bytes < sizeof(GLBHeader)) {
2837 const size_t dataOffset = chunkJson.chunkLength + sizeof(GLBHeader) + 2 * sizeof(GLBChunk);
2920 if (data.size() >= (sizeof(GLBHeader) + sizeof(GLBChunk))) {
2921 GLBHeader const& header = *reinterpret_cast<GLBHeader const*>(data.data());
H A Dgltf2_data_structures.h167 struct GLBHeader { struct in GLTF2::AttributeType::RenderMode::FilterMode::WrapMode
H A Dgltf2_exporter.cpp2254 auto const header = GLBHeader { GLTF_MAGIC, 2, in SaveGLB()
2255 static_cast<uint32_t>(sizeof(GLBHeader) + sizeof(GLBChunk) + jsonSize + sizeof(GLBChunk) + binarySize) }; in SaveGLB()

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