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Searched refs:FormatPath (Results 1 - 2 of 2) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeEngine/src/io/
H A Dstd_directory.cpp282 FormatPath(absolutePath, isDirectory); in ResolveAbsolutePath()
287 void StdDirectory::FormatPath(string& path, bool isDirectory) in FormatPath() function in StdDirectory
305 StdDirectory::FormatPath(path, false); in GetDirName()
318 StdDirectory::FormatPath(path, false); in GetBaseName()
H A Dstd_directory.h44 static void FormatPath(BASE_NS::string& path, bool isDirectory);

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