Searched refs:FindResource (Results 1 - 3 of 3) sorted by relevance
/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/ |
H A D | scene_holder.h | 212 bool FindResource(const BASE_NS::string_view name, const BASE_NS::string_view fullPath, CORE_NS::Entity& entity);
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H A D | scene_holder.cpp | 1160 bool SceneHolder::FindResource(const BASE_NS::string_view name, const BASE_NS::string_view fullPath, Entity& entity) in FindResource() function in SceneHolder 1819 if (FindResource(uri, uri, existing)) { in BindUIBitmap() 2242 if (FindResource(uri, uri, ret)) { in LoadImage()
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H A D | node_impl.cpp | 791 if (sceneHolder->FindResource(name, fullPath, entity)) { in SetPathWithoutNode()
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