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Searched refs:FindMaterial (Results 1 - 2 of 2) sorted by relevance

/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dscene_holder.h206 bool FindMaterial(const BASE_NS::string_view name, const BASE_NS::string_view fullPath, CORE_NS::Entity& entity);
H A Dscene_holder.cpp868 FindMaterial(KDUMMY_STRING, KDUMMY_STRING, dummy); in IntrospectNodeless()
1006 bool SceneHolder::FindMaterial(const BASE_NS::string_view name, const BASE_NS::string_view fullPath, Entity& entity) in FindMaterial() function in SceneHolder
1163 if (FindAnimation(name, fullPath, entity) || FindMaterial(name, fullPath, entity) || in FindResource()

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