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Searched refs:FindAnimation (Results 1 - 3 of 3) sorted by relevance

/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dscene_holder.h203 bool FindAnimation(const BASE_NS::string_view name, const BASE_NS::string_view fullPath, CORE_NS::Entity& entity);
H A Dscene_holder.cpp1065 bool SceneHolder::FindAnimation(const BASE_NS::string_view name, const BASE_NS::string_view fullPath, Entity& entity) in FindAnimation() function in SceneHolder
1163 if (FindAnimation(name, fullPath, entity) || FindMaterial(name, fullPath, entity) || in FindResource()
H A Dscene_impl.cpp344 if (sceneHolder->FindAnimation(nameString, entity)) {

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