Home
last modified time | relevance | path

Searched refs:FillRenderEnvironment (Results 1 - 1 of 1) sorted by relevance

/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Drender_system.cpp435 void FillRenderEnvironment(const IRenderHandleComponentManager& renderHandleMgr, const uint64_t& nodeLayerMask, in FillRenderEnvironment() function
1799 FillRenderEnvironment(*gpuHandleMgr_, layerMask, envEntity, component, renderEnv);

Completed in 4 milliseconds