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Searched refs:EntityCollection (Results 1 - 5 of 5) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeEcsSerializer/EcsSerializer/src/ecs_serializer/
H A Dentity_collection.cpp30 class EntityCollection : public IEntityCollection, private IEntityCollection::IListener { class
32 using Ptr = BASE_NS::unique_ptr<EntityCollection, Deleter>;
34 EntityCollection(CORE_NS::IEcs& ecs, BASE_NS::string_view uri, BASE_NS::string_view contextUri);
109 ~EntityCollection() override;
113 EntityCollection(const EntityCollection&) = delete;
114 EntityCollection& operator=(const EntityCollection&) = delete;
121 void ClonePrivate(EntityCollection& dst) const;
122 void DoCloneRecursive(EntityCollection
147 EntityCollection::EntityCollection(IEcs& ecs, string_view uri, string_view contextUri) EntityCollection() function in EntityCollection
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/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dentity_collection.cpp33 EntityCollection::EntityCollection(IEcs& ecs, string_view uri, string_view contextUri) in EntityCollection() function in EntityCollection
37 void EntityCollection::AddListener(IEntityCollection::IListener& listener) in AddListener()
43 void EntityCollection::RemoveListener(IEntityCollection::IListener& listener) in RemoveListener()
57 IEcs& EntityCollection::GetEcs() const in GetEcs()
62 string EntityCollection::GetUri() const in GetUri()
67 void EntityCollection::SetUri(const BASE_NS::string& uri) in SetUri()
72 string EntityCollection::GetContextUri() const in GetContextUri()
77 string EntityCollection::GetSrc() const in GetSrc()
82 void EntityCollection
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H A Dentity_collection.h26 class EntityCollection : public IEntityCollection, private IEntityCollection::IListener { class
28 using Ptr = BASE_NS::unique_ptr<EntityCollection, Deleter>;
30 EntityCollection(CORE_NS::IEcs& ecs, BASE_NS::string_view uri, BASE_NS::string_view contextUri);
126 ~EntityCollection() override;
130 EntityCollection(const EntityCollection&) = delete;
131 EntityCollection& operator=(const EntityCollection&) = delete;
139 void ClonePrivate(EntityCollection& dst) const;
140 void DoCloneRecursive(EntityCollection
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H A Dasset_manager.cpp138 auto ec = EntityCollection::Ptr { new EntityCollection(ecs, uri, contextUri) }; in LoadAssetToCache()
162 auto ec = EntityCollection::Ptr { new EntityCollection(ecs, uri, contextUri) }; in CreateCachedCollection()
H A Dscene_holder.cpp802 scene_ = SCENE_NS::IEntityCollection::Ptr { new SCENE_NS::EntityCollection(*ecs_, "scene", {}) }; in ResetScene()

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