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Searched refs:EngineValueManager (Results 1 - 6 of 6) sorted by relevance

/foundation/graphic/graphic_3d/lume/metaobject/src/engine/
H A Dengine_value_manager.cpp39 EngineValueManager::~EngineValueManager() in ~EngineValueManager()
55 void EngineValueManager::SetNotificationQueue(const ITaskQueue::WeakPtr& q) in SetNotificationQueue()
71 void EngineValueManager::AddValue(EnginePropertyParams p, EngineValueOptions options) in AddValue()
99 bool EngineValueManager::ConstructValues(CORE_NS::IPropertyHandle* handle, EngineValueOptions options) in ConstructValues()
114 bool EngineValueManager::ConstructValues(IValue::Ptr value, EngineValueOptions options) in ConstructValues()
138 bool EngineValueManager::ConstructValue(EnginePropertyParams property, EngineValueOptions options) in ConstructValue()
144 bool EngineValueManager::ConstructValueImpl( in ConstructValueImpl()
177 bool EngineValueManager::ConstructValueImpl( in ConstructValueImpl()
197 bool EngineValueManager in ConstructValueImpl()
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H A Dengine_value_manager.h32 class EngineValueManager class
33 : public Internal::BaseObjectFwd<EngineValueManager, META_NS::ClassId::EngineValueManager, IEngineValueManager> {
35 META_NO_COPY_MOVE(EngineValueManager)
36 EngineValueManager() = default;
37 ~EngineValueManager() override;
H A Dengine_input_property_manager.cpp23 manager_ = GetObjectRegistry().Create<IEngineValueManager>(META_NS::ClassId::EngineValueManager); in Build()
/foundation/graphic/graphic_3d/lume/metaobject/include/meta/interface/
H A Dbuiltin_objects.h137 META_REGISTER_CLASS(EngineValueManager, "a63723d0-7755-4ca3-a9d6-983df6e12cff", ObjectCategoryBits::NO_CATEGORY)
/foundation/graphic/graphic_3d/lume/metaobject/src/
H A Dregister_default_objs.cpp71 Connector::OBJECT_INFO, JsonContentLoader::OBJECT_INFO, EngineValueManager::OBJECT_INFO,
/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Decs_object.cpp295 META_NS::ClassId::EngineValueManager) } }; in Create()

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