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Help
Searched
refs:DispatcherImpl
(Results
1 - 3
of
3
) sorted by relevance
/foundation/graphic/graphic_3d/lume/LumeEngine/src/threading/
H
A
D
dispatcher_impl.cpp
25
DispatcherImpl
::~
DispatcherImpl
() = default;
27
DispatcherImpl
::
DispatcherImpl
(const IThreadPool::Ptr& threads) : queue_(threads) {}
in DispatcherImpl()
function in DispatcherImpl
29
vector<uint64_t>
DispatcherImpl
::CollectFinishedTasks()
in CollectFinishedTasks()
34
void
DispatcherImpl
::Submit(uint64_t taskIdentifier, IThreadPool::ITask::Ptr&& task)
in Submit()
39
void
DispatcherImpl
::SubmitAfter(uint64_t afterIdentifier, uint64_t taskIdentifier, IThreadPool::ITask::Ptr&& task)
in SubmitAfter()
44
void
DispatcherImpl
::SubmitAfter(
in SubmitAfter()
50
void
DispatcherImpl
::Execute()
in Execute()
55
void
DispatcherImpl
[all...]
H
A
D
dispatcher_impl.h
27
class
DispatcherImpl
final : public IDispatcherTaskQueue {
29
~
DispatcherImpl
();
30
explicit
DispatcherImpl
(const IThreadPool::Ptr& threads);
H
A
D
task_queue_factory.cpp
413
return IDispatcherTaskQueue::Ptr { make_unique<
DispatcherImpl
>(threadPool).release() };
in CreateDispatcherTaskQueue()
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