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Searched refs:DispatchResources (Results 1 - 3 of 3) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_node_compute_generic.cpp39 struct DispatchResources { struct
44 DispatchResources GetDispatchResources(const RenderNodeHandles::InputResources& ir) in GetDispatchResources()
46 DispatchResources dr; in GetDispatchResources()
120 const DispatchResources dr = GetDispatchResources(dispatchResources_); in ExecuteFrame()
H A Drender_node_single_post_process.cpp58 struct DispatchResources { struct
63 DispatchResources GetDispatchResources(const RenderNodeHandles::InputResources& ir) in GetDispatchResources()
65 DispatchResources dr; in GetDispatchResources()
289 DispatchResources dispatchResources; in ExecuteSinglePostProcess()
/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_camera_single_post_process.cpp143 struct DispatchResources { struct
148 DispatchResources GetDispatchResources(const RenderNodeHandles::InputResources& ir) in GetDispatchResources()
150 DispatchResources dr; in GetDispatchResources()
301 DispatchResources dispatchResources; in ExecuteSinglePostProcess()

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