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Help
Searched
refs:DispatchResources
(Results
1 - 3
of
3
) sorted by relevance
/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H
A
D
render_node_compute_generic.cpp
39
struct
DispatchResources
{
struct
44
DispatchResources
GetDispatchResources(const RenderNodeHandles::InputResources& ir)
in GetDispatchResources()
46
DispatchResources
dr;
in GetDispatchResources()
120
const
DispatchResources
dr = GetDispatchResources(dispatchResources_);
in ExecuteFrame()
H
A
D
render_node_single_post_process.cpp
58
struct
DispatchResources
{
struct
63
DispatchResources
GetDispatchResources(const RenderNodeHandles::InputResources& ir)
in GetDispatchResources()
65
DispatchResources
dr;
in GetDispatchResources()
289
DispatchResources
dispatchResources;
in ExecuteSinglePostProcess()
/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H
A
D
render_node_camera_single_post_process.cpp
143
struct
DispatchResources
{
struct
148
DispatchResources
GetDispatchResources(const RenderNodeHandles::InputResources& ir)
in GetDispatchResources()
150
DispatchResources
dr;
in GetDispatchResources()
301
DispatchResources
dispatchResources;
in ExecuteSinglePostProcess()
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