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Searched refs:DeviceRotation (Results 1 - 9 of 9) sorted by relevance

/foundation/window/window_manager/dmserver/include/
H A Dscreen_rotation_controller.h35 enum class DeviceRotation: int32_t { class
48 static void HandleSensorEventInput(DeviceRotation deviceRotation);
57 static DeviceRotation ConvertSensorToDeviceRotation(SensorRotation sensorRotation);
64 DeviceRotation sensorRotationConverted);
65 static DeviceRotation CalcDeviceRotation(SensorRotation sensorRotation);
66 static Rotation ConvertDeviceToDisplayRotation(DeviceRotation sensorRotationConverted);
68 static bool IsDeviceRotationVertical(DeviceRotation deviceRotation);
69 static bool IsDeviceRotationHorizontal(DeviceRotation deviceRotation);
75 static void ProcessSwitchToAutoRotationPortrait(DeviceRotation rotation);
76 static void ProcessSwitchToAutoRotationLandscape(DeviceRotation rotatio
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/foundation/window/window_manager/window_scene/screen_session_manager/src/
H A Dscreen_rotation_property.cpp21 void ScreenRotationProperty::HandleSensorEventInput(DeviceRotation deviceRotation) in HandleSensorEventInput()
23 static DeviceRotation lastSensorRotationConverted_ = DeviceRotation::INVALID; in HandleSensorEventInput()
24 TLOGI(WmsLogTag::DMS, "DeviceRotation: %{public}d, " in HandleSensorEventInput()
27 if (deviceRotation != DeviceRotation::INVALID && lastSensorRotationConverted_ != deviceRotation) { in HandleSensorEventInput()
38 float ScreenRotationProperty::ConvertDeviceToFloat(DeviceRotation deviceRotation) in ConvertDeviceToFloat()
42 case DeviceRotation::ROTATION_PORTRAIT: in ConvertDeviceToFloat()
45 case DeviceRotation::ROTATION_LANDSCAPE: in ConvertDeviceToFloat()
48 case DeviceRotation::ROTATION_PORTRAIT_INVERTED: in ConvertDeviceToFloat()
51 case DeviceRotation in ConvertDeviceToFloat()
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H A Dscreen_sensor_connector.cpp111 DeviceRotation motionRotation = DeviceRotation::INVALID; in OnMotionChanged()
114 motionRotation = DeviceRotation::ROTATION_PORTRAIT; in OnMotionChanged()
118 motionRotation = DeviceRotation::ROTATION_LANDSCAPE_INVERTED; in OnMotionChanged()
122 motionRotation = DeviceRotation::ROTATION_PORTRAIT_INVERTED; in OnMotionChanged()
126 motionRotation = DeviceRotation::ROTATION_LANDSCAPE; in OnMotionChanged()
H A Dscreen_session_dumper.cpp545 if (value < static_cast<int32_t>(DeviceRotation::INVALID) || in SetMotionSensorvalue()
546 value > static_cast<int32_t>(DeviceRotation::ROTATION_LANDSCAPE_INVERTED)) { in SetMotionSensorvalue()
550 ScreenRotationProperty::HandleSensorEventInput(static_cast<DeviceRotation>(value)); in SetMotionSensorvalue()
/foundation/window/window_manager/dmserver/src/
H A Dscreen_rotation_controller.cpp37 std::map<SensorRotation, DeviceRotation> ScreenRotationController::sensorToDeviceRotationMap_;
38 std::map<DeviceRotation, Rotation> ScreenRotationController::deviceToDisplayRotationMap_;
40 DeviceRotation ScreenRotationController::lastSensorRotationConverted_ = DeviceRotation::INVALID;
85 void ScreenRotationController::HandleSensorEventInput(DeviceRotation deviceRotation) in HandleSensorEventInput()
87 if (deviceRotation == DeviceRotation::INVALID) { in HandleSensorEventInput()
112 return defaultDeviceRotation_ == 0 ? ConvertDeviceToDisplayRotation(DeviceRotation::ROTATION_PORTRAIT) : in GetCurrentDisplayRotation()
113 ConvertDeviceToDisplayRotation(DeviceRotation::ROTATION_LANDSCAPE); in GetCurrentDisplayRotation()
129 Orientation requestedOrientation, DeviceRotation sensorRotationConverted) in CalcTargetDisplayRotation()
167 Rotation ScreenRotationController::ProcessAutoRotationPortraitOrientation(DeviceRotation sensorRotationConverte
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H A Dsensor_connector.cpp138 DeviceRotation sensorRotationConverted = ScreenRotationController::ConvertSensorToDeviceRotation( in HandleGravitySensorEventCallback()
226 DeviceRotation motionRotation = DeviceRotation::INVALID; in OnMotionChanged()
229 motionRotation = DeviceRotation::ROTATION_PORTRAIT; in OnMotionChanged()
234 DeviceRotation::ROTATION_LANDSCAPE_INVERTED : DeviceRotation::ROTATION_LANDSCAPE; in OnMotionChanged()
238 motionRotation = DeviceRotation::ROTATION_PORTRAIT_INVERTED; in OnMotionChanged()
243 DeviceRotation::ROTATION_LANDSCAPE : DeviceRotation::ROTATION_LANDSCAPE_INVERTED; in OnMotionChanged()
/foundation/window/window_manager/window_scene/test/dms_unittest/
H A Dscreen_rotation_property_test.cpp67 ScreenRotationProperty::HandleSensorEventInput(DeviceRotation::INVALID); in HWTEST_F()
68 ScreenRotationProperty::HandleSensorEventInput(DeviceRotation::ROTATION_PORTRAIT); in HWTEST_F()
69 ScreenRotationProperty::HandleSensorEventInput(DeviceRotation::ROTATION_LANDSCAPE); in HWTEST_F()
98 ret = ScreenRotationProperty::ConvertDeviceToFloat(DeviceRotation::INVALID); in HWTEST_F()
101 ret = ScreenRotationProperty::ConvertDeviceToFloat(DeviceRotation::ROTATION_PORTRAIT); in HWTEST_F()
104 ret = ScreenRotationProperty::ConvertDeviceToFloat(DeviceRotation::ROTATION_LANDSCAPE); in HWTEST_F()
107 ret = ScreenRotationProperty::ConvertDeviceToFloat(DeviceRotation::ROTATION_PORTRAIT_INVERTED); in HWTEST_F()
110 ret = ScreenRotationProperty::ConvertDeviceToFloat(DeviceRotation::ROTATION_LANDSCAPE_INVERTED); in HWTEST_F()
/foundation/window/window_manager/dmserver/test/unittest/
H A Dscreen_rotation_controller_test.cpp132 DeviceRotation deviceRitation = DeviceRotation::ROTATION_PORTRAIT; in HWTEST_F()
181 DeviceRotation deviceRitation = DeviceRotation::ROTATION_LANDSCAPE; in HWTEST_F()
183 deviceRitation = DeviceRotation::ROTATION_LANDSCAPE_INVERTED; in HWTEST_F()
185 deviceRitation = DeviceRotation::ROTATION_PORTRAIT_INVERTED; in HWTEST_F()
188 deviceRitation = DeviceRotation::ROTATION_PORTRAIT; in HWTEST_F()
190 deviceRitation = DeviceRotation::ROTATION_PORTRAIT_INVERTED; in HWTEST_F()
192 deviceRitation = DeviceRotation::ROTATION_LANDSCAPE; in HWTEST_F()
204 ASSERT_EQ(DeviceRotation in HWTEST_F()
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/foundation/window/window_manager/window_scene/screen_session_manager/include/
H A Dscreen_rotation_property.h31 enum class DeviceRotation: int32_t { class
51 static void HandleSensorEventInput(DeviceRotation deviceRotation);
54 static float ConvertDeviceToFloat(DeviceRotation deviceRotation);

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