/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/ |
H A D | node_context_descriptor_set_manager.h | 76 DescriptorSetLayoutBindingResources GetCpuDescriptorSetData(const RenderHandle handle) const; 92 bool UpdateCpuDescriptorSet(const RenderHandle handle, const DescriptorSetLayoutBindingResources& bindingResources, 98 virtual void UpdateCpuDescriptorSetPlatform(const DescriptorSetLayoutBindingResources& bindingResources) = 0; 141 bool UpdateCpuDescriptorSetImpl(const uint32_t index, const DescriptorSetLayoutBindingResources& bindingResources, 143 DescriptorSetLayoutBindingResources GetCpuDescriptorSetDataImpl(
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H A D | node_context_descriptor_set_manager.cpp | 75 bool CopyAndProcessBuffers(const DescriptorSetLayoutBindingResources& src, const GpuQueue& gpuQueue, in CopyAndProcessBuffers() 100 bool CopyAndProcessImages(const DescriptorSetLayoutBindingResources& src, const GpuQueue& gpuQueue, 140 const DescriptorSetLayoutBindingResources& src, NodeContextDescriptorSetManager::CpuDescriptorSet& dst) 305 DescriptorSetLayoutBindingResources NodeContextDescriptorSetManager::GetCpuDescriptorSetData( 357 const RenderHandle handle, const DescriptorSetLayoutBindingResources& bindingResources, const GpuQueue& gpuQueue) 368 const DescriptorSetLayoutBindingResources& bindingResources, const GpuQueue& gpuQueue, 411 DescriptorSetLayoutBindingResources NodeContextDescriptorSetManager::GetCpuDescriptorSetDataImpl( 415 return DescriptorSetLayoutBindingResources {
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H A D | pipeline_descriptor_set_binder.h | 98 DescriptorSetLayoutBindingResources GetDescriptorSetLayoutBindingResources() const override; 169 DescriptorSetLayoutBindingResources GetDescriptorSetLayoutBindingResources(const uint32_t set) const override;
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H A D | pipeline_descriptor_set_binder.cpp | 218 DescriptorSetLayoutBindingResources DescriptorSetBinder::GetDescriptorSetLayoutBindingResources() const in GetDescriptorSetLayoutBindingResources() 220 return DescriptorSetLayoutBindingResources { bindings_, buffers_, images_, samplers_, descriptorBindingMask_, in GetDescriptorSetLayoutBindingResources() 698 DescriptorSetLayoutBindingResources PipelineDescriptorSetBinder::GetDescriptorSetLayoutBindingResources( in GetDescriptorSetLayoutBindingResources()
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H A D | render_command_list.h | 550 const RenderHandle handle, const DescriptorSetLayoutBindingResources& bindingResources) override; 552 const BASE_NS::array_view<const DescriptorSetLayoutBindingResources> bindingResources) override;
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H A D | render_node_post_process_util.cpp | 525 DescriptorSetLayoutBindingResources resources[2U] {}; in ExecuteCombine() 584 DescriptorSetLayoutBindingResources resources[2U] {}; in ExecuteFXAA() 639 DescriptorSetLayoutBindingResources resources[2U] {}; in ExecuteTAA() 716 DescriptorSetLayoutBindingResources resources[2U] {}; in ExecuteDofBlur()
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H A D | render_command_list.cpp | 65 const DescriptorSetLayoutBindingResources& bindingRes) in ValidateDescriptorTypeBinding() 1506 const BASE_NS::array_view<const DescriptorSetLayoutBindingResources> bindingResources) in UpdateDescriptorSets() 1547 const RenderHandle handle, const DescriptorSetLayoutBindingResources& bindingResources) in UpdateDescriptorSet()
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/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/ |
H A D | node_context_descriptor_set_manager_gles.h | 45 void UpdateCpuDescriptorSetPlatform(const DescriptorSetLayoutBindingResources& bindingResources) override;
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H A D | node_context_descriptor_set_manager_gles.cpp | 177 const DescriptorSetLayoutBindingResources& bindingResources) in UpdateCpuDescriptorSetPlatform()
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H A D | render_backend_gles.h | 247 const DescriptorSetLayoutBindingResources& data, uint32_t set);
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/foundation/graphic/graphic_3d/lume/LumeRender/api/render/nodecontext/ |
H A D | intf_pipeline_descriptor_set_binder.h | 39 virtual DescriptorSetLayoutBindingResources GetDescriptorSetLayoutBindingResources() const = 0; 185 virtual DescriptorSetLayoutBindingResources GetDescriptorSetLayoutBindingResources(const uint32_t set) const = 0;
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H A D | intf_render_command_list.h | 258 const RenderHandle handle, const DescriptorSetLayoutBindingResources& bindingResources) = 0; 265 const BASE_NS::array_view<const DescriptorSetLayoutBindingResources> bindingResources) = 0;
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/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/ |
H A D | pipeline_layout_desc.h | 183 struct DescriptorSetLayoutBindingResources { struct
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H A D | intf_shader_pipeline_binder.h | 186 * @return DescriptorSetLayoutBindingResources to resources 188 virtual DescriptorSetLayoutBindingResources GetDescriptorSetLayoutBindingResources(uint32_t set) const = 0;
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/foundation/graphic/graphic_3d/lume/LumeRender/src/node/ |
H A D | render_node_mip_chain_post_process.h | 62 void BindDefaultResources(const uint32_t set, const DescriptorSetLayoutBindingResources& bindings);
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H A D | render_node_single_post_process.h | 71 void BindDefaultResources(const uint32_t set, const DescriptorSetLayoutBindingResources& bindings);
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H A D | render_node_mip_chain_post_process.cpp | 436 const uint32_t set, const DescriptorSetLayoutBindingResources& bindings) in BindDefaultResources()
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/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/ |
H A D | node_context_descriptor_set_manager_vk.h | 134 void UpdateCpuDescriptorSetPlatform(const DescriptorSetLayoutBindingResources& bindingResources) override;
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/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/ |
H A D | render_node_camera_single_post_process.h | 93 void BindDefaultResources(const uint32_t set, const RENDER_NS::DescriptorSetLayoutBindingResources& bindings);
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H A D | render_node_default_env.cpp | 222 const DescriptorSetLayoutBindingResources resources[] { binder0.GetDescriptorSetLayoutBindingResources(), in RenderData()
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H A D | render_node_camera_single_post_process.cpp | 459 const uint32_t set, const DescriptorSetLayoutBindingResources& bindings) in BindDefaultResources()
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H A D | render_node_default_depth_render_slot.cpp | 277 const DescriptorSetLayoutBindingResources resources[] { binder0.GetDescriptorSetLayoutBindingResources(), in UpdateSet01()
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H A D | render_node_default_material_deferred_shading.cpp | 273 const DescriptorSetLayoutBindingResources resources[] { binder0.GetDescriptorSetLayoutBindingResources(), in UpdateSet01()
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/foundation/graphic/graphic_3d/lume/LumeRender/src/device/ |
H A D | shader_pipeline_binder.h | 77 DescriptorSetLayoutBindingResources GetDescriptorSetLayoutBindingResources(const uint32_t set) const override;
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H A D | shader_pipeline_binder.cpp | 211 const DescriptorSetLayoutBindingResources descSetBindingRes = in ShaderPipelineBinder() 577 DescriptorSetLayoutBindingResources ShaderPipelineBinder::GetDescriptorSetLayoutBindingResources( in GetDescriptorSetLayoutBindingResources()
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