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Searched refs:DescriptorCounts (Results 1 - 25 of 40) sorted by relevance

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/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Drender_node_util.h47 DescriptorCounts GetDescriptorCounts(const PipelineLayout& pipelineLayout) const override;
48 DescriptorCounts GetDescriptorCounts(const BASE_NS::array_view<DescriptorSetLayoutBinding> bindings) const override;
H A Dnode_context_descriptor_set_manager.h53 void ResetAndReserve(const DescriptorCounts& descriptorCounts) override;
54 void ResetAndReserve(const BASE_NS::array_view<DescriptorCounts> descriptorCounts) override;
H A Drender_node_util.cpp241 DescriptorCounts RenderNodeUtil::GetDescriptorCounts(const PipelineLayout& pipelineLayout) const in GetDescriptorCounts()
243 DescriptorCounts dc; in GetDescriptorCounts()
251 dc.counts.push_back(DescriptorCounts::TypedCount { bindingRef.descriptorType, bindingRef.descriptorCount }); in GetDescriptorCounts()
257 DescriptorCounts RenderNodeUtil::GetDescriptorCounts(const array_view<DescriptorSetLayoutBinding> bindings) const in GetDescriptorCounts()
259 DescriptorCounts dc; in GetDescriptorCounts()
261 dc.counts.push_back(DescriptorCounts::TypedCount { bindingRef.descriptorType, bindingRef.descriptorCount }); in GetDescriptorCounts()
H A Dpipeline_descriptor_set_binder.cpp59 struct DescriptorCounts { struct
92 DescriptorCounts bufferCounts; in Init()
93 DescriptorCounts imageCounts; in Init()
94 DescriptorCounts samplerCounts; in Init()
139 DescriptorCounts bufferIdx { 0, bufferCount }; in InitFillBindings()
140 DescriptorCounts imageIdx { 0, imageCount }; in InitFillBindings()
141 DescriptorCounts samplerIdx { 0, samplerCount }; in InitFillBindings()
H A Dnode_context_descriptor_set_manager.cpp159 void NodeContextDescriptorSetManager::ResetAndReserve(const DescriptorCounts& descriptorCounts)
186 void NodeContextDescriptorSetManager::ResetAndReserve(const BASE_NS::array_view<DescriptorCounts> descriptorCounts)
188 DescriptorCounts dc;
/foundation/graphic/graphic_3d/lume/LumeRender/api/render/nodecontext/
H A Dintf_node_context_descriptor_set_manager.h56 virtual void ResetAndReserve(const DescriptorCounts& descriptorCounts) = 0;
62 virtual void ResetAndReserve(const BASE_NS::array_view<DescriptorCounts> descriptorCounts) = 0;
H A Dintf_render_node_util.h69 virtual DescriptorCounts GetDescriptorCounts(const PipelineLayout& pipelineLayout) const = 0;
75 virtual DescriptorCounts GetDescriptorCounts(
/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_copy_helper.h40 RENDER_NS::DescriptorCounts GetDescriptorCounts() const;
H A Drender_copy_helper.cpp120 DescriptorCounts RenderCopyHelper::GetDescriptorCounts() const in GetDescriptorCounts()
123 return DescriptorCounts { { in GetDescriptorCounts()
H A Drender_node_morph.cpp97 const DescriptorCounts dc { { // weight/indexset for all prims + number of inputs and outputs in PreExecuteFrame()
/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Dnode_context_descriptor_set_manager_gles.h36 void ResetAndReserve(const DescriptorCounts& descriptorCounts) override;
H A Dnode_context_descriptor_set_manager_gles.cpp33 void NodeContextDescriptorSetManagerGLES::ResetAndReserve(const DescriptorCounts& descriptorCounts) in ResetAndReserve()
/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_copy.h48 DescriptorCounts GetDescriptorCounts() const;
H A Drender_copy.cpp158 DescriptorCounts RenderCopy::GetDescriptorCounts() const in GetDescriptorCounts()
161 return DescriptorCounts { { in GetDescriptorCounts()
H A Drender_motion_blur.h52 DescriptorCounts GetDescriptorCounts() const;
H A Drender_blur.h51 DescriptorCounts GetDescriptorCounts() const;
H A Drender_bloom.h50 DescriptorCounts GetDescriptorCounts() const;
H A Drender_motion_blur.cpp383 DescriptorCounts RenderMotionBlur::GetDescriptorCounts() const in GetDescriptorCounts()
386 return DescriptorCounts { { in GetDescriptorCounts()
H A Drender_blur.cpp159 DescriptorCounts RenderBlur::GetDescriptorCounts() const in GetDescriptorCounts()
162 return DescriptorCounts { { in GetDescriptorCounts()
H A Drender_node_mip_chain_post_process.cpp137 DescriptorCounts dc = renderNodeUtil.GetDescriptorCounts(pipelineData_.pipelineLayoutData); in InitNode()
141 const DescriptorCounts copyDc = renderCopy_.GetDescriptorCounts(); in InitNode()
H A Drender_node_compute_generic.cpp89 const DescriptorCounts dc = renderNodeUtil.GetDescriptorCounts(pipelineLayout_); in InitNode()
H A Drender_node_back_buffer.cpp84 const DescriptorCounts dc = renderNodeUtil.GetDescriptorCounts(pipelineLayout_); in InitNode()
H A Drender_node_fullscreen_generic.cpp73 const DescriptorCounts dc = renderNodeUtil.GetDescriptorCounts(pipelineData_.pipelineLayoutData); in InitNode()
/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Dnode_context_descriptor_set_manager_vk.h117 void ResetAndReserve(const DescriptorCounts& descriptorCounts) override;
/foundation/graphic/graphic_3d/lume/LumeDotfield/src/render/
H A Drender_node_dotfield_render.cpp83 const DescriptorCounts dc { { in InitNode()

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