Searched refs:DefaultEngineGpuResourceConstants (Results 1 - 10 of 10) sorted by relevance
/foundation/graphic/graphic_3d/lume/LumeRender/src/ |
H A D | render_context.cpp | 135 DefaultEngineGpuResourceConstants::CORE_DEFAULT_BACKBUFFER.copy(backBufferConfig.backBufferName, in CreateDefaultRenderDataStores() 157 defaultGpuResources.push_back(gpuResourceMgr.Create(DefaultEngineGpuResourceConstants::CORE_DEFAULT_GPU_BUFFER, in CreateDefaultBuffers() 181 gpuResourceMgr.Create(DefaultEngineGpuResourceConstants::CORE_DEFAULT_GPU_IMAGE, desc, rgbDataView)); in CreateDefaultTextures() 186 gpuResourceMgr.Create(DefaultEngineGpuResourceConstants::CORE_DEFAULT_GPU_IMAGE_WHITE, desc, rgbDataViewWhite)); in CreateDefaultTextures() 215 {}, DefaultEngineGpuResourceConstants::CORE_DEFAULT_BACKBUFFER, desc)); in CreateDefaultTargets() 238 gpuResourceMgr.Create(DefaultEngineGpuResourceConstants::CORE_DEFAULT_BACKBUFFER_DEPTH, desc)); in CreateDefaultTargets() 245 gpuResourceMgr.Create(DefaultEngineGpuResourceConstants::CORE_DEFAULT_SAMPLER_NEAREST_REPEAT, in CreateDefaultSamplers() 255 gpuResourceMgr.Create(DefaultEngineGpuResourceConstants::CORE_DEFAULT_SAMPLER_NEAREST_CLAMP, in CreateDefaultSamplers() 266 gpuResourceMgr.Create(DefaultEngineGpuResourceConstants::CORE_DEFAULT_SAMPLER_LINEAR_REPEAT, in CreateDefaultSamplers() 276 gpuResourceMgr.Create(DefaultEngineGpuResourceConstants in CreateDefaultSamplers() [all...] |
H A D | default_engine_constants.h | 27 struct DefaultEngineGpuResourceConstants { struct
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H A D | renderer.cpp | 566 if (bb->backBufferName == DefaultEngineGpuResourceConstants::CORE_DEFAULT_BACKBUFFER) { in RemapBackBufferHandle() 569 gpuResourceMgr_.GetImageHandle(DefaultEngineGpuResourceConstants::CORE_DEFAULT_BACKBUFFER) in RemapBackBufferHandle()
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/foundation/graphic/graphic_3d/lume/LumeRender/src/device/ |
H A D | device.cpp | 482 DefaultEngineGpuResourceConstants::CORE_DEFAULT_BACKBUFFER_DEPTH, swapchain.GetDescDepthBuffer()); in CreateDepthBuffer() 568 swapchainData.name = DefaultEngineGpuResourceConstants::CORE_DEFAULT_SWAPCHAIN + in CreateSwapchainImpl() 590 gpuResourceMgr_->GetImageRawHandle(DefaultEngineGpuResourceConstants::CORE_DEFAULT_BACKBUFFER); in CreateSwapchainImpl() 607 StringUtil::CopyStringToArray(DefaultEngineGpuResourceConstants::CORE_DEFAULT_BACKBUFFER, in CreateSwapchainImpl()
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/foundation/graphic/graphic_3d/lume/LumeRender/src/node/ |
H A D | render_node_mip_chain_post_process.cpp | 538 gpuResourceMgr.GetImageHandle(DefaultEngineGpuResourceConstants::CORE_DEFAULT_GPU_IMAGE); in UpdateImageData() 542 gpuResourceMgr.GetImageHandle(DefaultEngineGpuResourceConstants::CORE_DEFAULT_GPU_IMAGE_WHITE); in UpdateImageData() 546 gpuResourceMgr.GetSamplerHandle(DefaultEngineGpuResourceConstants::CORE_DEFAULT_SAMPLER_LINEAR_CLAMP); in UpdateImageData()
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H A D | render_motion_blur.cpp | 104 DefaultEngineGpuResourceConstants::CORE_DEFAULT_SAMPLER_LINEAR_CLAMP); in Init() 106 DefaultEngineGpuResourceConstants::CORE_DEFAULT_SAMPLER_NEAREST_CLAMP); in Init()
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H A D | render_copy.cpp | 80 DefaultEngineGpuResourceConstants::CORE_DEFAULT_SAMPLER_LINEAR_CLAMP); in Init()
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H A D | render_node_single_post_process.cpp | 583 gpuResourceMgr.GetImageHandle(DefaultEngineGpuResourceConstants::CORE_DEFAULT_GPU_IMAGE); in UpdateImageData() 587 gpuResourceMgr.GetImageHandle(DefaultEngineGpuResourceConstants::CORE_DEFAULT_GPU_IMAGE_WHITE); in UpdateImageData() 591 gpuResourceMgr.GetSamplerHandle(DefaultEngineGpuResourceConstants::CORE_DEFAULT_SAMPLER_LINEAR_CLAMP); in UpdateImageData()
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H A D | render_blur.cpp | 60 DefaultEngineGpuResourceConstants::CORE_DEFAULT_SAMPLER_LINEAR_CLAMP); in Init()
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/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/ |
H A D | render_node_post_process_util.cpp | 133 gpuResourceMgr.GetSamplerHandle(DefaultEngineGpuResourceConstants::CORE_DEFAULT_SAMPLER_NEAREST_CLAMP); in Init() 135 gpuResourceMgr.GetSamplerHandle(DefaultEngineGpuResourceConstants::CORE_DEFAULT_SAMPLER_LINEAR_CLAMP); in Init() 137 gpuResourceMgr.GetSamplerHandle(DefaultEngineGpuResourceConstants::CORE_DEFAULT_SAMPLER_LINEAR_MIPMAP_CLAMP); in Init() 1058 aimg_.black = gpuResourceMgr.GetImageHandle(DefaultEngineGpuResourceConstants::CORE_DEFAULT_GPU_IMAGE); in UpdateImageData() 1059 aimg_.white = gpuResourceMgr.GetImageHandle(DefaultEngineGpuResourceConstants::CORE_DEFAULT_GPU_IMAGE_WHITE); in UpdateImageData()
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