Searched refs:DOMSwitch (Results 1 - 3 of 3) sorted by relevance
/foundation/arkui/ace_engine/frameworks/bridge/common/dom/ |
H A D | dom_switch.cpp | 28 DOMSwitch::DOMSwitch(NodeId nodeId, const std::string& nodeName) : DOMNode(nodeId, nodeName) in DOMSwitch() function in OHOS::Ace::Framework::DOMSwitch 35 void DOMSwitch::InitializeStyle() in InitializeStyle() 40 void DOMSwitch::ResetInitializedStyle() in ResetInitializedStyle() 50 bool DOMSwitch::SetSpecializedAttr(const std::pair<std::string, std::string>& attr) in SetSpecializedAttr() 80 bool DOMSwitch::SetSpecializedStyle(const std::pair<std::string, std::string>& style) in SetSpecializedStyle() 82 static const LinearMapNode<void (*)(const std::string&, const DOMSwitch&, SwitchComponent&, TextStyle&)> in SetSpecializedStyle() 84 { DOM_TEXT_ALLOW_SCALE, [](const std::string& val, const DOMSwitch& node, SwitchComponent& textSwitch, in SetSpecializedStyle() 87 [](const std::string& val, const DOMSwitch& node, SwitchComponent& textSwitch, TextStyle& textStyle) { in SetSpecializedStyle() 90 { DOM_TEXT_FONT_SIZE, [](const std::string& val, const DOMSwitch in SetSpecializedStyle() [all...] |
H A D | dom_switch.h | 24 class DOMSwitch final : public DOMNode { 25 DECLARE_ACE_TYPE(DOMSwitch, DOMNode); 28 DOMSwitch(NodeId nodeId, const std::string& nodeName); 29 ~DOMSwitch() override = default;
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H A D | dom_document.cpp | 215 { DOM_NODE_TAG_SWITCH, &DOMNodeCreator<DOMSwitch> }, in CreateNodeWithId()
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