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Searched refs:CreateRenderBackend (Results 1 - 6 of 6) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Ddevice.h212 virtual BASE_NS::unique_ptr<RenderBackend> CreateRenderBackend(
/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Ddevice_vk.h150 BASE_NS::unique_ptr<RenderBackend> CreateRenderBackend(
H A Ddevice_vk.cpp1276 unique_ptr<RenderBackend> DeviceVk::CreateRenderBackend( in CreateRenderBackend() function in __anon9709::DeviceVk
/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Ddevice_gles.h141 BASE_NS::unique_ptr<RenderBackend> CreateRenderBackend(
H A Ddevice_gles.cpp2098 unique_ptr<RenderBackend> DeviceGLES::CreateRenderBackend(
/foundation/graphic/graphic_3d/lume/LumeRender/src/
H A Drenderer.cpp474 renderBackend_ = device_.CreateRenderBackend(gpuResourceMgr_, parallelQueue_); in Renderer()

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