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Searched refs:CreatePipelineDescriptorSetBinder (Results 1 - 13 of 13) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/api/render/nodecontext/
H A Dintf_node_context_descriptor_set_manager.h82 virtual IPipelineDescriptorSetBinder::Ptr CreatePipelineDescriptorSetBinder(
91 virtual IPipelineDescriptorSetBinder::Ptr CreatePipelineDescriptorSetBinder(const PipelineLayout& pipelineLayout,
H A Dintf_render_node_util.h83 virtual IPipelineDescriptorSetBinder::Ptr CreatePipelineDescriptorSetBinder(
/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Dnode_context_descriptor_set_manager.h65 IPipelineDescriptorSetBinder::Ptr CreatePipelineDescriptorSetBinder(const PipelineLayout& pipelineLayout) override;
66 IPipelineDescriptorSetBinder::Ptr CreatePipelineDescriptorSetBinder(const PipelineLayout& pipelineLayout,
H A Drender_node_util.h50 IPipelineDescriptorSetBinder::Ptr CreatePipelineDescriptorSetBinder(
H A Dnode_context_descriptor_set_manager.cpp275 IPipelineDescriptorSetBinder::Ptr NodeContextDescriptorSetManager::CreatePipelineDescriptorSetBinder(
297 IPipelineDescriptorSetBinder::Ptr NodeContextDescriptorSetManager::CreatePipelineDescriptorSetBinder(
H A Drender_node_util.cpp204 IPipelineDescriptorSetBinder::Ptr RenderNodeUtil::CreatePipelineDescriptorSetBinder( in CreatePipelineDescriptorSetBinder() function in RenderNodeUtil
208 return descriptorSetMgr.CreatePipelineDescriptorSetBinder(pipelineLayout); in CreatePipelineDescriptorSetBinder()
/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_node_compute_generic.cpp93 pipelineDescriptorSetBinder_ = renderNodeUtil.CreatePipelineDescriptorSetBinder(pipelineLayout_); in InitNode()
H A Drender_node_back_buffer.cpp88 pipelineDescriptorSetBinder_ = renderNodeUtil.CreatePipelineDescriptorSetBinder(pipelineLayout_); in InitNode()
H A Drender_node_fullscreen_generic.cpp77 pipelineDescriptorSetBinder_ = renderNodeUtil.CreatePipelineDescriptorSetBinder(pipelineData_.pipelineLayoutData); in InitNode()
H A Drender_node_single_post_process.cpp496 pipelineDescriptorSetBinder_ = renderNodeUtil.CreatePipelineDescriptorSetBinder(pipelineLayout_); in InitCreateBinders()
/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Dshader_pipeline_binder.cpp164 IPipelineDescriptorSetBinder::Ptr CreatePipelineDescriptorSetBinder(const PipelineLayout& pipelineLayout) in CreatePipelineDescriptorSetBinder() function
204 pipelineDescriptorSetBinder_ = CreatePipelineDescriptorSetBinder(pipelineLayout_); in ShaderPipelineBinder()
/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_camera_single_post_process.cpp582 pipelineDescriptorSetBinder_ = renderNodeUtil.CreatePipelineDescriptorSetBinder(pipelineLayout_); in InitCreateBinders()
H A Drender_node_default_material_deferred_shading.cpp464 allDescriptorSets_.pipelineDescriptorSetBinder = renderNodeUtil.CreatePipelineDescriptorSetBinder(pipelineLayout_); in CreateDescriptorSets()

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