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Searched refs:CreateGpuShaderProgram (Results 1 - 6 of 6) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Ddevice.h217 virtual BASE_NS::unique_ptr<GpuShaderProgram> CreateGpuShaderProgram(GpuShaderProgramCreateData const& data) = 0;
H A Dshader_manager.cpp786 shaders_[arrayIndex] = { device_.CreateGpuShaderProgram({ vertShaderModule, fragShaderModule }), in HandlePendingShaders()
789 shaders_.push_back({ device_.CreateGpuShaderProgram({ vertShaderModule, fragShaderModule }), in HandlePendingShaders()
822 shaderRef.gsp = device_.CreateGpuShaderProgram({ vertModule, fragModule }); in HandlePendingModules()
/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Ddevice_vk.h155 BASE_NS::unique_ptr<GpuShaderProgram> CreateGpuShaderProgram(const GpuShaderProgramCreateData& data) override;
H A Ddevice_vk.cpp1292 unique_ptr<GpuShaderProgram> DeviceVk::CreateGpuShaderProgram(const GpuShaderProgramCreateData& data) in CreateGpuShaderProgram() function in __anon9709::DeviceVk
/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Ddevice_gles.h146 BASE_NS::unique_ptr<GpuShaderProgram> CreateGpuShaderProgram(const GpuShaderProgramCreateData& data) override;
H A Ddevice_gles.cpp2114 unique_ptr<GpuShaderProgram> DeviceGLES::CreateGpuShaderProgram(const GpuShaderProgramCreateData& data)

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