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Help
Searched
refs:CreateEnvironment
(Results
1 - 4
of
4
) sorted by relevance
/foundation/graphic/graphic_3d/kits/js/include/
H
A
D
SceneJS.h
68
napi_value
CreateEnvironment
(NapiApi::FunctionContext<NapiApi::Object>& ctx);
84
NapiApi::Object
CreateEnvironment
(NapiApi::Object, NapiApi::Object);
/foundation/graphic/graphic_2d/rosen/samples/opengl/test_eglCreateWindowSurface/entry/src/main/cpp/render/
H
A
D
egl_core.h
28
bool
CreateEnvironment
();
H
A
D
egl_core.cpp
63
return
CreateEnvironment
();
in EglContextInit()
66
bool EGLCore::
CreateEnvironment
()
in CreateEnvironment()
function in OHOS::EGLCore
/foundation/graphic/graphic_3d/kits/js/src/
H
A
D
SceneJS.cpp
80
Method<NapiApi::FunctionContext<NapiApi::Object>, SceneJS, &SceneJS::
CreateEnvironment
>("createEnvironment")
in Init()
294
auto res = tro->
CreateEnvironment
(me, argsIn);
in Load()
656
NapiApi::Object SceneJS::
CreateEnvironment
(NapiApi::Object scene, NapiApi::Object argsIn)
in CreateEnvironment()
function in SceneJS
664
napi_value SceneJS::
CreateEnvironment
(NapiApi::FunctionContext<NapiApi::Object>& ctx)
in CreateEnvironment()
function in SceneJS
672
result = tro->
CreateEnvironment
(this_.GetObject(), args_.GetObject());
in CreateEnvironment()
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