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Searched refs:CreateDefaultSamplers (Results 1 - 2 of 2) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/
H A Drender_context.cpp242 void CreateDefaultSamplers(IGpuResourceManager& gpuResourceMgr, vector<RenderHandleReference>& defaultGpuResources) in CreateDefaultSamplers() function
455 CreateDefaultSamplers(gpuResourceMgr, defaultGpuResources_); in Init()
/foundation/graphic/graphic_3d/lume/Lume_3D/src/
H A Dgraphics_context.cpp147 void CreateDefaultSamplers(IDevice& device, vector<RenderHandleReference>& defaultGpuResources) in CreateDefaultSamplers() function
187 CreateDefaultSamplers(device, defaultGpuResources); in CreateDefaultResources()

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