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Searched refs:CreateCachedCollection (Results 1 - 7 of 7) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeEcsSerializer/EcsSerializer/include/ecs_serializer/
H A Dintf_ecs_asset_manager.h53 virtual IEntityCollection* CreateCachedCollection(
/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/include/scene_plugin/interface/
H A Dintf_asset_manager.h62 virtual IEntityCollection* CreateCachedCollection(
/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dasset_manager.h49 IEntityCollection* CreateCachedCollection(
H A Dasset_manager.cpp159 IEntityCollection* AssetManager::CreateCachedCollection( in CreateCachedCollection() function in AssetManager
H A Dasset_loader.cpp396 assetManager_.CreateCachedCollection(ec_.GetEcs(), patchedDepUri, dep.contextUri); in LoadJsonEntityCollection()
/foundation/graphic/graphic_3d/lume/LumeEcsSerializer/EcsSerializer/src/ecs_serializer/
H A Decs_asset_manager.cpp51 IEntityCollection* CreateCachedCollection(
192 IEntityCollection* EcsAssetManager::CreateCachedCollection( in CreateCachedCollection() function in EcsAssetManager
H A Decs_asset_loader.cpp363 auto* cacheEc = assetManager_.CreateCachedCollection(ec_.GetEcs(), dep.src, dep.contextUri); in LoadJsonEntityCollection()

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