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Searched refs:ContinueToneplay (Results 1 - 2 of 2) sorted by relevance

/foundation/multimedia/audio_framework/frameworks/native/toneplayer/include/
H A Dtone_player_impl.h60 bool ContinueToneplay(uint32_t sampleCnt, int8_t *audioBuf);
/foundation/multimedia/audio_framework/frameworks/native/toneplayer/src/
H A Dtoneplayer_impl.cpp271 bool TonePlayerImpl::ContinueToneplay(uint32_t reqSample, int8_t *audioBuffer) in ContinueToneplay() function in OHOS::AudioStandard::TonePlayerImpl
290 AUDIO_INFO_LOG("ContinueToneplay nextSegSample_: %{public}d", nextSegSample_); in ContinueToneplay()
382 if (ContinueToneplay(reqSamples, audioBuffer)) { in AudioToneSequenceGen()

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