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Searched refs:ConstDrawInput (Results 1 - 1 of 1) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_blur.cpp316 struct ConstDrawInput { struct
323 void BlurPass(const ConstDrawInput& di, IDescriptorSetBinder& binder, IDescriptorSetBinder& globalBinder, in BlurPass()
361 const ConstDrawInput di { cmdList, renderPass, renderData_.pipelineLayout.pushConstant, pc, samplerHandle_ }; in RenderGaussian()

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