Searched refs:CompilationSettings (Results 1 - 1 of 1) sorted by relevance
/foundation/graphic/graphic_3d/lume/LumeBinaryCompile/LumeShaderCompiler/src/ |
H A D | main.cpp | 535 struct CompilationSettings {
struct in Format::DescriptorType::VertexInputRate 713 const CompilationSettings& settings;
714 FileIncluder(const CompilationSettings& compilationSettings) : settings(compilationSettings) {}
796 std::string_view aSource, ShaderKind aKind, std::string_view aSourceName, const CompilationSettings& settings)
877 std::string_view aSource, ShaderKind aKind, std::string_view aSourceName, const CompilationSettings& settings)
1560 bool runAllCompilationStages(std::string_view inputFilename, CompilationSettings& settings)
1915 CompilationSettings { envVersion, searchPath, {}, shaderSourcesPath, compiledShaderDestinationPath };
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