Searched refs:CloneEntity (Results 1 - 8 of 8) sorted by relevance
/foundation/graphic/graphic_3d/lume/LumeEcsSerializer/EcsSerializer/include/ecs_serializer/ |
H A D | ecs_clone_util.h | 60 inline Entity CloneEntity(IEcs& srcEcs, Entity src, IEcs& dstEcs) in CloneEntity() function 138 clonedEntities.emplace_back(CloneEntity(srcEcs, srcEntity, dstEcs)); in CloneEntities()
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/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/ |
H A D | ecs_util.h | 63 inline CORE_NS::Entity CloneEntity(CORE_NS::IEcs& srcEcs, CORE_NS::Entity src, CORE_NS::IEcs& dstEcs) in CloneEntity() function 163 clonedEntities.emplace_back(CloneEntity(srcEcs, srcEntity, dstEcs)); in CloneEntities()
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H A D | scene_holder.h | 311 CORE_NS::Entity CloneEntity(CORE_NS::Entity entity, const BASE_NS::string& name, bool storeWithUniqueId);
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H A D | node_impl.cpp | 364 auto clone = sceneHolder->CloneEntity(self->EcsObject()->GetEntity(), name, false); in CloneEcs()
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H A D | scene_holder.cpp | 1616 CORE_NS::Entity SceneHolder::CloneEntity(CORE_NS::Entity entity, const BASE_NS::string& name, bool storeWithUniqueId) in CloneEntity() function in SceneHolder 2861 clones.push_back(ecs_->CloneEntity(target)); in SetInstanceCountMultimeshArray()
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/foundation/graphic/graphic_3d/lume/LumeEngine/api/core/ecs/ |
H A D | intf_ecs.h | 132 virtual Entity CloneEntity(Entity entity) = 0;
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/foundation/graphic/graphic_3d/lume/LumeEngine/src/ecs/ |
H A D | ecs.cpp | 67 Entity CloneEntity(const Entity entity) override; 357 Entity Ecs::CloneEntity(const Entity entity) in CloneEntity() function in __anon9609::Ecs
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/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/ |
H A D | node_system.cpp | 1083 oldToNew.insert({ originalEntity, ecs_.CloneEntity(originalEntity) }); in CloneNode()
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