Searched refs:ClearValue (Results 1 - 7 of 7) sorted by relevance
/foundation/graphic/graphic_2d/rosen/modules/render_service/core/pipeline/ |
H A D | rs_base_xml_config.h | 56 ClearValue(); in Destroy() 62 void ClearValue() in ClearValue() function 172 ClearValue(); in SetValue() 179 ClearValue(); in SetValue() 186 ClearValue(); in SetValue() 193 ClearValue(); in SetValue() 200 ClearValue(); in SetValue() 207 ClearValue(); in SetValue()
|
/foundation/window/window_manager/utils/include/ |
H A D | xml_config_base.h | 56 ClearValue(); in Destroy() 62 void ClearValue() in ClearValue() function 172 ClearValue(); in SetValue() 179 ClearValue(); in SetValue() 186 ClearValue(); in SetValue() 193 ClearValue(); in SetValue() 200 ClearValue(); in SetValue() 207 ClearValue(); in SetValue()
|
/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/ |
H A D | pipeline_state_desc.h | 675 union ClearValue { union 676 ClearValue() = default; 677 ~ClearValue() = default; 678 constexpr explicit ClearValue(const ClearColorValue& color) : color { color } {}; in ClearValue() function 679 constexpr explicit ClearValue(const ClearDepthStencilValue& depthStencil) : depthStencil { depthStencil } {}; in ClearValue() function 680 constexpr ClearValue(float r, float g, float b, float a) : color { r, g, b, a } {}; in ClearValue() function 681 constexpr ClearValue(int32_t r, int32_t g, int32_t b, int32_t a) : color { r, g, b, a } {}; in ClearValue() function 682 constexpr ClearValue(uint32_t r, uint32_t g, uint32_t b, uint32_t a) : color { r, g, b, a } {}; in ClearValue() function 683 constexpr ClearValue(float depth, uint32_t stencil) : depthStencil { depth, stencil } {}; in ClearValue() function 999 ClearValue clearValu [all...] |
/foundation/graphic/graphic_3d/lume/LumeRender/api/render/ |
H A D | render_data_structures.h | 195 ClearValue clearValue; 310 ClearValue clearValue {};
|
/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/ |
H A D | render_node_default_shadow_render_slot.cpp | 574 ClearValue { ClearDepthStencilValue { 1.0f, 0u } }, in CreateRenderPass() 589 ClearValue { ClearColorValue { 1.0f, 1.0f, 0.0f, 0.0f } }, in CreateRenderPass()
|
H A D | render_node_default_shadows_blur.cpp | 163 AttachmentStoreOp::CORE_ATTACHMENT_STORE_OP_DONT_CARE, ClearValue { ClearColorValue {} } }; in ProcessSingleShadow()
|
/foundation/window/window_manager/window_scene/test/unittest/ |
H A D | scene_session_manager_test3.cpp | 1906 mainleInt.ClearValue(); in HWTEST_F() 1913 mainFloat.ClearValue(); in HWTEST_F() 1939 subleInt.ClearValue(); in HWTEST_F() 1946 mainFloat.ClearValue(); in HWTEST_F()
|
Completed in 10 milliseconds