Searched refs:CheckAnimation (Results 1 - 3 of 3) sorted by relevance
/foundation/arkui/ace_engine/frameworks/core/components/grid_layout/ |
H A D | render_grid_layout.h | 437 bool CheckAnimation();
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H A D | render_grid_layout.cpp | 840 if (CheckAnimation()) { 2444 bool RenderGridLayout::CheckAnimation()
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/foundation/arkui/ace_engine/interfaces/native/node/ |
H A D | style_modifier.cpp | 710 bool CheckAnimation(const ArkUI_AttributeItem* item, int32_t size, int32_t animationIndexBase) in CheckAnimation() function 9011 if (!CheckAnimation(item, actualSize, OPACITY_ANIMATION_BASE)) { in SetOpacityTransition() 9032 if (!CheckAnimation(item, actualSize, ROTATE_ANIMATION_BASE)) { in SetRotateTransition() 9061 if (!CheckAnimation(item, actualSize, SCALE_ANIMATION_BASE)) { in SetScaleTransition() 9082 if (!CheckAnimation(item, actualSize, TRANSLATE_ANIMATION_BASE)) { in SetTranslateTransition() 9113 if (!CheckAnimation(item, actualSize, MOVE_ANIMATION_BASE)) { in SetMoveTransition()
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