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Searched refs:CheckAnimation (Results 1 - 3 of 3) sorted by relevance

/foundation/arkui/ace_engine/frameworks/core/components/grid_layout/
H A Drender_grid_layout.h437 bool CheckAnimation();
H A Drender_grid_layout.cpp840 if (CheckAnimation()) {
2444 bool RenderGridLayout::CheckAnimation()
/foundation/arkui/ace_engine/interfaces/native/node/
H A Dstyle_modifier.cpp710 bool CheckAnimation(const ArkUI_AttributeItem* item, int32_t size, int32_t animationIndexBase) in CheckAnimation() function
9011 if (!CheckAnimation(item, actualSize, OPACITY_ANIMATION_BASE)) { in SetOpacityTransition()
9032 if (!CheckAnimation(item, actualSize, ROTATE_ANIMATION_BASE)) { in SetRotateTransition()
9061 if (!CheckAnimation(item, actualSize, SCALE_ANIMATION_BASE)) { in SetScaleTransition()
9082 if (!CheckAnimation(item, actualSize, TRANSLATE_ANIMATION_BASE)) { in SetTranslateTransition()
9113 if (!CheckAnimation(item, actualSize, MOVE_ANIMATION_BASE)) { in SetMoveTransition()

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