Home
last modified time | relevance | path

Searched refs:CameraData (Results 1 - 4 of 4) sorted by relevance

/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dscene_holder.h387 struct CameraData { struct in SceneHolder
388 using Ptr = BASE_NS::shared_ptr<CameraData>;
391 return Ptr { new CameraData(entity) }; in Create()
393 explicit CameraData(const CORE_NS::Entity& cameraEntity) : entity(cameraEntity) {} in CameraData() function
503 void RecreateOutputTexture(CameraData::Ptr camera);
504 bool UpdateCameraRenderTarget(CameraData::Ptr camera);
517 BASE_NS::vector<CameraData::Ptr> cameras_;
518 CameraData::Ptr mainCamera_ {};
H A Dscene_holder.cpp180 CameraData::Ptr cd; in SetCameraTarget()
570 cameras_.emplace_back(CameraData::Create(entity)); in CreateCamera()
588 cameras_.emplace_back(CameraData::Create(entity)); in SetDefaultCamera()
645 cameras_.emplace_back(CameraData::Create(entity)); in AddCamera()
679 CameraData::Ptr camera; in UpdateViewportSize()
707 void SceneHolder::RecreateOutputTexture(CameraData::Ptr camera) in RecreateOutputTexture()
721 bool SceneHolder::UpdateCameraRenderTarget(CameraData::Ptr camera) in UpdateCameraRenderTarget()
/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Drender_system.h213 struct CameraData;
214 CameraData UpdateAndGetPreviousFrameCameraData(
331 struct CameraData { struct in final
337 BASE_NS::unordered_map<CORE_NS::Entity, CameraData> cameraData_;
H A Drender_system.cpp1873 const CameraData prevFrameCamData = UpdateAndGetPreviousFrameCameraData(cameraEntity, view, proj);
1985 const CameraData prevFrameCamData =
2139 const CameraData prevFrameCamData =
2599 RenderSystem::CameraData RenderSystem::UpdateAndGetPreviousFrameCameraData(
2602 CameraData currData = { view, proj, frameIndex_ };
2604 const CameraData prevData = iter->second;

Completed in 10 milliseconds