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Searched refs:Calculate (Results 1 - 14 of 14) sorted by relevance

/foundation/graphic/graphic_utils_lite/interfaces/kits/gfx_utils/diagram/spancolorfill/
H A Dfill_gradient.h37 virtual int16_t Calculate(int16_t x, int16_t y, int16_t startRadius, int16_t endRadius, int16_t size) = 0;
86 int32_t index = gradientFunction_->Calculate(x >> downscaleShift, y >> downscaleShift, in Generate()
141 int16_t Calculate(int16_t x, int16_t y, int16_t startRadius, int16_t endRadius, int16_t size) in Calculate() function in OHOS::GradientRadialCalculate
219 int16_t Calculate(int16_t x, int16_t, int16_t, int16_t distance, int16_t size) in Calculate() function in OHOS::GradientLinearCalculate
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/list/
H A Dlist_divider_arithmetic.h59 return Calculate(value, true);
64 return Calculate(value, false);
115 RefPtr<CustomAnimatableArithmetic> Calculate(const RefPtr<CustomAnimatableArithmetic>& value, bool isAdd) const in Calculate() function in OHOS::Ace::NG::ListDividerArithmetic
/foundation/arkui/ace_engine/frameworks/core/animation/
H A Dcurve_animation.h100 void Calculate(float time, const RefPtr<Curve>& curve) in Calculate() function in OHOS::Ace::CurveAnimation
119 Calculate(normalized, reverse ? reverseCurve_ : curve_);
H A Dproperty_animation.cpp61 Calculate(normalized); in OnNormalizedTimestampChanged()
81 void PropertyAnimation::Calculate(float keyTime) in Calculate() function in OHOS::Ace::PropertyAnimation
H A Dkeyframe_animation.h140 void Calculate(float keyTime) in Calculate() function in OHOS::Ace::KeyframeAnimation
187 Calculate(normalized);
H A Dproperty_animation.h60 void Calculate(float keyTime);
/foundation/arkui/ace_engine_lite/frameworks/src/core/stylemgr/
H A Dcondition_arbitrator.h73 bool Calculate(LinkQueue *expressionQueue) const;
H A Dcondition_arbitrator.cpp68 result = Calculate(&expressionQueue); in Decide()
480 bool ConditionArbitrator::Calculate(LinkQueue *expressionQueue) const in Calculate() function in OHOS::ACELite::ConditionArbitrator
/foundation/arkui/ace_engine/frameworks/core/components/triangle/
H A Drender_triangle.h55 bool Calculate(double xOffset, double yOffset);
H A Drosen_render_triangle.cpp34 if (!data_.Calculate(offset.GetX(), offset.GetY())) { in Paint()
H A Drender_triangle.cpp22 bool TriangleRotationCalculator::Calculate(double xOffset, double yOffset) in Calculate() function in OHOS::Ace::TriangleRotationCalculator
/foundation/arkui/ace_engine/frameworks/core/components_ng/property/
H A Dmeasure_property.h585 return Calculate(another, skipNullOpt, true); in Plus()
590 return Calculate(another, skipNullOpt, false); in Minus()
629 PaddingPropertyT<float> Calculate(const PaddingPropertyT<float>& another, bool skipNullOpt, bool isAdd) const in Calculate() function
/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Danimation_system.h135 void Calculate(BASE_NS::array_view<const uint32_t> resultIndices);
H A Danimation_system.cpp97 system_.Calculate(results);
737 // Calculate how many tasks will be needed in Update()
1077 Calculate(results); in ResetToInitialTrackValues()
1156 void AnimationSystem::Calculate(array_view<const uint32_t> resultIndices) in Calculate() function in AnimationSystem

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