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Searched refs:CORE_POLYGON_MODE_FILL (Results 1 - 4 of 4) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/
H A Dpipeline_state_desc.h420 CORE_POLYGON_MODE_FILL = 0, enumerator
1144 PolygonMode polygonMode { PolygonMode::CORE_POLYGON_MODE_FILL };
/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Drender_backend_gles.h213 PolygonMode polygonMode_ = PolygonMode::CORE_POLYGON_MODE_FILL;
H A Drender_backend_gles.cpp359 case CORE_POLYGON_MODE_FILL: in SetPolygonMode()
/foundation/graphic/graphic_3d/lume/LumeRender/src/loader/
H A Dshader_state_loader_util.cpp47 { CORE_POLYGON_MODE_FILL, "fill" },

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