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Help
Searched
refs:COLOR_DEPTH
(Results
1 - 5
of
5
) sorted by relevance
/foundation/graphic/graphic_utils_lite/frameworks/
H
A
D
color.cpp
21
/*
COLOR_DEPTH
is 16 or 32 */
in GetMixColor()
28
#if
COLOR_DEPTH
== 32
in GetMixColor()
42
#if
COLOR_DEPTH
== 16
in GetColorFromRGBA()
46
#elif
COLOR_DEPTH
== 32
in GetColorFromRGBA()
55
#if
COLOR_DEPTH
== 16
in ColorTo32()
62
#elif
COLOR_DEPTH
== 32
in ColorTo32()
/foundation/graphic/graphic_utils_lite/interfaces/innerkits/
H
A
D
graphic_config.h
393
#ifndef
COLOR_DEPTH
394
#define
COLOR_DEPTH
32
macro
/foundation/graphic/graphic_utils_lite/interfaces/kits/gfx_utils/
H
A
D
color.h
115
#if defined(
COLOR_DEPTH
) &&
COLOR_DEPTH
== 16
117
#elif defined(
COLOR_DEPTH
) &&
COLOR_DEPTH
== 32
120
# error "Invalid
COLOR_DEPTH
, Set it to 16 or 32!"
/foundation/arkui/ui_lite/frameworks/draw/
H
A
D
draw_image.cpp
62
uint8_t* buf = static_cast<uint8_t*>(UIMalloc(static_cast<uint32_t>(width) * ((
COLOR_DEPTH
>> SHIFT_3) + 1)));
in DrawCommon()
H
A
D
draw_utils.cpp
2051
#if
COLOR_DEPTH
== 32
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