Home
last modified time | relevance | path

Searched refs:COLOR_DEPTH (Results 1 - 5 of 5) sorted by relevance

/foundation/graphic/graphic_utils_lite/frameworks/
H A Dcolor.cpp21 /* COLOR_DEPTH is 16 or 32 */ in GetMixColor()
28 #if COLOR_DEPTH == 32 in GetMixColor()
42 #if COLOR_DEPTH == 16 in GetColorFromRGBA()
46 #elif COLOR_DEPTH == 32 in GetColorFromRGBA()
55 #if COLOR_DEPTH == 16 in ColorTo32()
62 #elif COLOR_DEPTH == 32 in ColorTo32()
/foundation/graphic/graphic_utils_lite/interfaces/innerkits/
H A Dgraphic_config.h393 #ifndef COLOR_DEPTH
394 #define COLOR_DEPTH 32 macro
/foundation/graphic/graphic_utils_lite/interfaces/kits/gfx_utils/
H A Dcolor.h115 #if defined(COLOR_DEPTH) && COLOR_DEPTH == 16
117 #elif defined(COLOR_DEPTH) && COLOR_DEPTH == 32
120 # error "Invalid COLOR_DEPTH, Set it to 16 or 32!"
/foundation/arkui/ui_lite/frameworks/draw/
H A Ddraw_image.cpp62 uint8_t* buf = static_cast<uint8_t*>(UIMalloc(static_cast<uint32_t>(width) * ((COLOR_DEPTH >> SHIFT_3) + 1))); in DrawCommon()
H A Ddraw_utils.cpp2051 #if COLOR_DEPTH == 32

Completed in 7 milliseconds