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Searched refs:ByteArray (Results 1 - 10 of 10) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Dgpu_resource_util_gles.h23 class ByteArray;
31 void CopyGpuBufferGLES(GpuBuffer& buffer, BASE_NS::ByteArray& byteArray);
H A Dgpu_resource_util_gles.cpp34 void CopyGpuBufferGLES(GpuBuffer& buffer, ByteArray& byteArray) in CopyGpuBufferGLES()
/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Dgpu_resource_util.h24 class ByteArray;
35 BASE_NS::ByteArray& byteArray);
H A Dgpu_resource_util.cpp37 BASE_NS::ByteArray& byteArray) in CopyGpuResource()
/foundation/graphic/graphic_3d/lume/LumeBase/api/base/containers/
H A Dbyte_array.h29 class ByteArray { class
31 ByteArray(const size_t byteSize) : data_(make_unique<uint8_t[]>(byteSize)), byteSize_(byteSize) {} in ByteArray() function in ByteArray
/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Dgpu_resource_util_vk.h26 class ByteArray;
35 void CopyGpuBufferVk(GpuBuffer& buffer, BASE_NS::ByteArray& byteArray);
H A Dgpu_resource_util_vk.cpp35 void CopyGpuBufferVk(GpuBuffer& buffer, ByteArray& byteArray) in CopyGpuBufferVk()
/foundation/graphic/graphic_3d/lume/LumeRender/api/render/datastore/
H A Dintf_render_data_store_default_gpu_resource_data_copy.h52 BASE_NS::ByteArray* byteArray { nullptr };
/foundation/graphic/graphic_3d/lume/LumeRender/api/render/util/
H A Dintf_render_frame_util.h60 BASE_NS::unique_ptr<BASE_NS::ByteArray> byteBuffer;
/foundation/graphic/graphic_3d/lume/LumeRender/src/util/
H A Drender_frame_util.cpp62 defaultCopyData_.byteBuffer = make_unique<ByteArray>(0U); in RenderFrameUtil()
162 copyDataRef.byteBuffer = make_unique<ByteArray>(byteSize); in ProcessFrameInputCopyData()
179 copyDataRef.byteBuffer = make_unique<ByteArray>(byteSize); in ProcessFrameInputCopyData()

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