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Searched refs:BufferHandles (Results 1 - 5 of 5) sorted by relevance

/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_depth_render_slot.h51 struct BufferHandles { struct in final
168 BufferHandles buffers_;
H A Drender_node_default_material_deferred_shading.h58 struct BufferHandles { struct in final
H A Drender_node_default_material_render_slot.h67 struct BufferHandles { struct in final
/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/
H A Dmesh_builder.h85 struct BufferHandles { struct in final
175 BufferHandles bufferHandles_;
H A Dmesh_builder.cpp506 MeshBuilder::BufferHandles CreateGpuBuffers(IRenderContext& renderContext, size_t vertexDataSize, size_t indexDataSize, in CreateGpuBuffers()
510 MeshBuilder::BufferHandles handles; in CreateGpuBuffers()
541 size_t targetDataSize, const MeshBuilder::BufferHandles& handles, const RenderHandleReference& stagingBuffer) in StageToBuffers()
1611 BufferHandles handles; in CreateBuffers()

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