Home
last modified time | relevance | path

Searched refs:BlurInfo (Results 1 - 4 of 4) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_blur.h38 struct BlurInfo { struct in final
45 void Init(IRenderNodeContextManager& renderNodeContextMgr, const BlurInfo& blurInfo);
46 void PreExecute(IRenderNodeContextManager& renderNodeContextMgr, const BlurInfo& blurInfo,
90 BlurInfo blurInfo_;
H A Drender_blur.cpp47 void RenderBlur::Init(IRenderNodeContextManager& renderNodeContextMgr, const BlurInfo& blurInfo) in Init()
85 IRenderNodeContextManager& renderNodeContextMgr, const BlurInfo& blurInfo, const PostProcessConfiguration& ppConfig) in PreExecute()
H A Drender_node_single_post_process.cpp204 RenderBlur::BlurInfo blurInfo { GetBindableImage(builtInVariables_.output), ubos_.postProcess.GetHandle(), in InitNode()
233 RenderBlur::BlurInfo blurInfo { GetBindableImage(builtInVariables_.input), ubos_.postProcess.GetHandle(), in PreExecuteFrame()
/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Drender_node_post_process_util.cpp183 RenderBlur::BlurInfo blurInfo { images_.output, ubos_.postProcess.GetHandle(), false, in Init()
397 RenderBlur::BlurInfo blurInfo { nearMip, ubos_.postProcess.GetHandle(), false, CORE_BLUR_TYPE_DOWNSCALE_RGBA, in PreExecute()
408 RenderBlur::BlurInfo blurInfo { inOut.output, ubos_.postProcess.GetHandle(), false }; in PreExecute()

Completed in 5 milliseconds