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Searched refs:BindUIBitmap (Results 1 - 4 of 4) sorted by relevance

/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dpostprocess_effect_impl.cpp142 CORE_NS::Entity imageEntity = sh->BindUIBitmap(image, true);
H A Dscene_holder.h236 CORE_NS::EntityReference BindUIBitmap(SCENE_NS::IBitmap::Ptr bitmap, bool createNew);
H A Dmaterial_impl.cpp1265 CORE_NS::Entity imageEntity = sh->BindUIBitmap(bitmap, true);
H A Dscene_holder.cpp1798 CORE_NS::EntityReference SceneHolder::BindUIBitmap(SCENE_NS::IBitmap::Ptr bitmap, bool createNew) in BindUIBitmap() function in SceneHolder

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