Searched refs:BindSamplers (Results 1 - 6 of 6) sorted by relevance
/foundation/graphic/graphic_3d/lume/LumeRender/api/render/nodecontext/ |
H A D | intf_pipeline_descriptor_set_binder.h | 118 virtual void BindSamplers(const uint32_t binding, const BASE_NS::array_view<const BindableSampler> resources) = 0; 265 virtual void BindSamplers(
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/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/ |
H A D | pipeline_descriptor_set_binder.h | 128 void BindSamplers(const uint32_t binding, const BASE_NS::array_view<const BindableSampler> resources) override; 195 void BindSamplers(const uint32_t set, const uint32_t binding,
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H A D | pipeline_descriptor_set_binder.cpp | 488 void DescriptorSetBinder::BindSamplers(const uint32_t binding, const array_view<const BindableSampler> resources) in BindSamplers() function in DescriptorSetBinder 507 "RENDER_VALIDATION: PipelineDescriptorSetBinder::BindSamplers() invalid handle type (index: " in BindSamplers() 524 "RENDER_VALIDATION: DescriptorSetBinder::BindSamplers() trying to bind (%u) samplers to set " in BindSamplers() 676 void PipelineDescriptorSetBinder::BindSamplers( in BindSamplers() function in PipelineDescriptorSetBinder 682 descriptorSetBinders_[setIdx].BindSamplers(binding, resources); in BindSamplers()
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/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/ |
H A D | intf_shader_pipeline_binder.h | 162 virtual void BindSamplers(
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/foundation/graphic/graphic_3d/lume/LumeRender/src/device/ |
H A D | shader_pipeline_binder.h | 69 void BindSamplers(const uint32_t set, const uint32_t binding,
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H A D | shader_pipeline_binder.cpp | 524 void ShaderPipelineBinder::BindSamplers( in BindSamplers() function in ShaderPipelineBinder 550 pipelineDescriptorSetBinder_->BindSamplers(set, binding, bindables); in BindSamplers()
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