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Searched refs:BeginRenderPassParameters (Results 1 - 2 of 2) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/
H A Drender_graph.h123 struct BeginRenderPassParameters { struct in final
139 BeginRenderPassParameters& params, const uint32_t commandListCommandIndex, RenderNodeContextData& nodeData);
140 void BeginRenderPassUpdateImageStates(BeginRenderPassParameters& params, const GpuQueue& gpuQueue,
H A Drender_graph.cpp828 BeginRenderPassParameters params { rc, stateCache, { RenderCommandType::BEGIN_RENDER_PASS, &rc } }; in RenderCommand()
896 BeginRenderPassParameters& params, const uint32_t commandListCommandIndex, RenderNodeContextData& nodeData) in BeginRenderPassHandleDependency()
919 void RenderGraph::BeginRenderPassUpdateImageStates(BeginRenderPassParameters& params, const GpuQueue& gpuQueue, in BeginRenderPassUpdateImageStates()

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