Searched refs:BeginRenderPassParameters (Results 1 - 2 of 2) sorted by relevance
/foundation/graphic/graphic_3d/lume/LumeRender/src/ |
H A D | render_graph.h | 123 struct BeginRenderPassParameters { struct in final 139 BeginRenderPassParameters& params, const uint32_t commandListCommandIndex, RenderNodeContextData& nodeData); 140 void BeginRenderPassUpdateImageStates(BeginRenderPassParameters& params, const GpuQueue& gpuQueue,
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H A D | render_graph.cpp | 828 BeginRenderPassParameters params { rc, stateCache, { RenderCommandType::BEGIN_RENDER_PASS, &rc } }; in RenderCommand() 896 BeginRenderPassParameters& params, const uint32_t commandListCommandIndex, RenderNodeContextData& nodeData) in BeginRenderPassHandleDependency() 919 void RenderGraph::BeginRenderPassUpdateImageStates(BeginRenderPassParameters& params, const GpuQueue& gpuQueue, in BeginRenderPassUpdateImageStates()
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