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Searched refs:BUFFER_STATE_ATTACHED (Results 1 - 2 of 2) sorted by relevance

/foundation/graphic/graphic_surface/surface/src/
H A Dbuffer_queue.cpp56 {BUFFER_STATE_ATTACHED, "4 <attached>"},
521 bufferQueueCache_[sequence].state != BUFFER_STATE_ATTACHED) { in CancelBuffer()
549 if (state != BUFFER_STATE_REQUESTED && state != BUFFER_STATE_ATTACHED) { in CheckBufferQueueCache()
980 if (state != BUFFER_STATE_ACQUIRED && state != BUFFER_STATE_ATTACHED) { in ReleaseBuffer()
1114 bufferQueueCache_[sequence].state = BUFFER_STATE_ATTACHED; in AttachBufferUpdateStatus()
1119 bufferQueueCache_[sequence].state = BUFFER_STATE_ATTACHED; in AttachBufferUpdateStatus()
1235 .state = BUFFER_STATE_ATTACHED, in AttachBuffer()
/foundation/graphic/graphic_surface/surface/include/
H A Dbuffer_queue.h39 BUFFER_STATE_ATTACHED, enumerator

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