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Searched refs:BUFFER_ALIGN (Results 1 - 2 of 2) sorted by relevance

/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_morph.cpp39 constexpr const uint32_t BUFFER_ALIGN = 0x100; // on Nvidia = 0x20, on Mali and Intel = 0x10, SBO on Mali = 0x100 member
133 bufferSize_ = static_cast<uint32_t>(Align(sizeOfBuffer, BUFFER_ALIGN)); in PreExecuteFrame()
221 BUFFER_ALIGN)); in ComputeMorphs()
/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/
H A Dmesh_builder.cpp56 constexpr uint32_t BUFFER_ALIGN = 0x100; // on Nvidia = 0x20, on Mali and Intel = 0x10, SBO on Mali = 0x100 member
1008 bufferSizes.indexBuffer = Align(bufferSizes.indexBuffer, BUFFER_ALIGN); in Allocate()
1009 bufferSizes.jointBuffer = Align(bufferSizes.jointBuffer, BUFFER_ALIGN); in Allocate()
1010 bufferSizes.morphVertexData = Align(bufferSizes.morphVertexData, BUFFER_ALIGN); in Allocate()
1060 static_cast<uint32_t>(Align(bindingDesc.stride * submesh.info.vertexCount, BUFFER_ALIGN)); in CalculateSizes()
1063 submesh.indexBufferOffset = (uint32_t)Align(bufferSizes.indexBuffer, BUFFER_ALIGN); in CalculateSizes()
1064 submesh.jointBufferOffset = (uint32_t)Align(bufferSizes.jointBuffer, BUFFER_ALIGN); in CalculateSizes()
1065 submesh.morphTargetBufferOffset = (uint32_t)Align(bufferSizes.morphVertexData, BUFFER_ALIGN); in CalculateSizes()
1074 const size_t currJointIndexByteSize = Align(jointIndexSizeInBytes * submesh.info.vertexCount, BUFFER_ALIGN); in CalculateSizes()
1076 Align(jointWeightSizeInBytes * submesh.info.vertexCount, BUFFER_ALIGN); in CalculateSizes()
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