Home
last modified time | relevance | path

Searched refs:BASE_LAYER_NUM (Results 1 - 1 of 1) sorted by relevance

/foundation/graphic/graphic_2d/rosen/samples/2d_graphics/
H A Ddrawing_sample_canvaskit0310.cpp58 constexpr uint32_t BASE_LAYER_NUM = 3; member
284 layerVec.resize(BASE_LAYER_NUM); in Draw()
285 for (uint32_t i = 0; i < BASE_LAYER_NUM; i++) { in Draw()
290 if (BASE_LAYER_NUM == 3) { in Draw()
308 for (uint32_t i = 0; i < BASE_LAYER_NUM; i++) { in Draw()
434 baseWidthVec_.resize(BASE_LAYER_NUM); in Init()
435 baseHeightVec_.resize(BASE_LAYER_NUM); in Init()
436 baseCSurfaceVec_.resize(BASE_LAYER_NUM); in Init()
437 basePSurfaceVec_.resize(BASE_LAYER_NUM); in Init()
439 if (BASE_LAYER_NUM in Init()
[all...]

Completed in 2 milliseconds