/foundation/ability/ability_runtime/interfaces/inner_api/ability_manager/include/ |
H A D | ability_state.h | 43 BACKGROUNDING, enumerator
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/foundation/ability/ability_runtime/services/abilitymgr/src/utils/ |
H A D | state_utils.cpp | 32 case BACKGROUNDING: return "BACKGROUNDING"; in StateToStrMap()
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/foundation/ability/ability_runtime/interfaces/inner_api/app_manager/include/appmgr/ |
H A D | app_mgr_constants.h | 40 BACKGROUNDING, member in OHOS::AppExecFwk::ApplicationPendingState
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/foundation/ability/ability_runtime/frameworks/js/napi/ability_manager/ |
H A D | js_ability_manager_utils.cpp | 115 napi_set_named_property(env, objValue, "BACKGROUNDING", CreateJsValue(env, AAFwk::AbilityState::BACKGROUNDING)); in AbilityStateInit()
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/foundation/ability/ability_runtime/services/appmgr/src/ |
H A D | app_running_record.cpp | 1003 && pendingState_ != ApplicationPendingState::BACKGROUNDING) { in AbilityForeground() 1080 SetApplicationPendingState(ApplicationPendingState::BACKGROUNDING); in AbilityBackground() 2088 SetApplicationPendingState(ApplicationPendingState::BACKGROUNDING); in OnWindowVisibilityChanged() 2096 SetApplicationPendingState(ApplicationPendingState::BACKGROUNDING); in OnWindowVisibilityChanged()
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H A D | app_mgr_service_inner.cpp | 1193 if (appRecord->GetApplicationPendingState() == ApplicationPendingState::BACKGROUNDING) { in ApplicationForegrounded() 1240 } else if (pendingState == ApplicationPendingState::BACKGROUNDING) { in ApplicationBackgrounded()
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/foundation/ability/ability_runtime/test/unittest/ability_connect_manager_test/ |
H A D | ability_connect_manager_test.cpp | 2575 abilityRecord->currentState_ = AbilityState::BACKGROUNDING; in HWTEST_F() 2595 abilityRecord->currentState_ = AbilityState::BACKGROUNDING; in HWTEST_F() 2619 abilityRecord->currentState_ = AbilityState::BACKGROUNDING; in HWTEST_F() 2644 abilityRecord->currentState_ = AbilityState::BACKGROUNDING; in HWTEST_F() 2669 abilityRecord->currentState_ = AbilityState::BACKGROUNDING; in HWTEST_F()
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/foundation/ability/ability_runtime/services/abilitymgr/src/ |
H A D | ability_record.cpp | 1270 SetAbilityStateInner(AbilityState::BACKGROUNDING); in BackgroundAbility() 1386 case AbilityState::BACKGROUNDING: { in SetAbilityStateInner() 1407 case AbilityState::BACKGROUNDING: { in SetAbilityStateInner() 3560 if (item.second == AbilityWindowState::BACKGROUNDING || in IsAbilityWindowReady() 3586 AddAbilityWindowStateMap(sessionInfo->uiExtensionComponentId, AbilityWindowState::BACKGROUNDING); in SetAbilityWindowState()
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H A D | ability_connect_manager.cpp | 125 abilityRecord->IsAbilityState(AbilityState::BACKGROUNDING)) { in TerminateAbilityInner() 256 !abilityRecord->IsAbilityState(AbilityState::BACKGROUNDING) && in DoForegroundUIExtension() 1097 abilityRecord->IsAbilityState(AbilityState::BACKGROUNDING))) { in ScheduleDisconnectAbilityDoneLocked() 1845 } else if (!abilityRecord->IsAbilityState(AbilityState::BACKGROUNDING)) { in DoBackgroundAbilityWindow() 2051 if (taskHandler_ && abilityRecord->GetAbilityState() == AbilityState::BACKGROUNDING) { in OnAbilityDied() 2736 if (abilityRecord->GetAbilityState() != AbilityState::BACKGROUNDING) { in CompleteBackground()
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H A D | ability_manager_service.cpp | 9721 if (abilityState == AbilityState::BACKGROUND || abilityState == AbilityState::BACKGROUNDING || in IsCallFromBackground()
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/foundation/ability/ability_runtime/services/abilitymgr/include/ |
H A D | ability_record.h | 343 BACKGROUNDING, member in OHOS::AAFwk::AbilityWindowState
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/foundation/ability/ability_runtime/test/unittest/ui_ability_lifecycle_manager_test/ |
H A D | ui_ability_lifecycle_manager_test.cpp | 900 abilityRecord->currentState_ = AbilityState::BACKGROUNDING; in HWTEST_F() 916 abilityRecord->currentState_ = AbilityState::BACKGROUNDING; in HWTEST_F() 932 abilityRecord->currentState_ = AbilityState::BACKGROUNDING; in HWTEST_F() 949 abilityRecord->currentState_ = AbilityState::BACKGROUNDING; in HWTEST_F() 968 abilityRecord->currentState_ = AbilityState::BACKGROUNDING; in HWTEST_F()
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/foundation/ability/ability_runtime/services/abilitymgr/src/scene_board/ |
H A D | ui_ability_lifecycle_manager.cpp | 542 if (!abilityRecord->IsAbilityState(AbilityState::BACKGROUNDING)) { in DispatchBackground() 1189 if (abilityRecord->GetAbilityState() != AbilityState::BACKGROUNDING) { in CompleteBackground() 1664 if (abilityRecord->GetAbilityState() == AbilityState::BACKGROUNDING) { in OnAbilityDied()
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/foundation/ability/ability_runtime/test/unittest/mission_list_manager_test/ |
H A D | mission_list_manager_test.cpp | 2281 abilityRecord->currentState_ = AbilityState::BACKGROUNDING; in HWTEST_F() 2318 abilityRecord->currentState_ = AbilityState::BACKGROUNDING; in HWTEST_F() 2338 abilityRecord->currentState_ = AbilityState::BACKGROUNDING; in HWTEST_F() 2363 abilityRecord->currentState_ = AbilityState::BACKGROUNDING; in HWTEST_F() 2389 abilityRecord->currentState_ = AbilityState::BACKGROUNDING; in HWTEST_F() 2415 abilityRecord->currentState_ = AbilityState::BACKGROUNDING; in HWTEST_F()
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/foundation/ability/ability_runtime/services/abilitymgr/src/mission/ |
H A D | mission_list_manager.cpp | 1389 if (!abilityRecord->IsAbilityState(AbilityState::BACKGROUNDING)) { in DispatchBackground() 1409 if (abilityRecord->GetAbilityState() != AbilityState::BACKGROUNDING) { in CompleteBackground() 1712 // 2. if the ability was BACKGROUNDING, waiting for completeBackgroundNew in TerminateAbilityLocked() 2630 if (abilityRecord->GetAbilityState() == AbilityState::BACKGROUNDING) { in OnAbilityDied()
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/foundation/ability/ability_runtime/test/unittest/ability_record_test/ |
H A D | ability_record_test.cpp | 235 AbilityState::BACKGROUND, AbilityState::FOREGROUNDING, AbilityState::BACKGROUNDING, 2513 abilityRecord_->SetAbilityStateInner(AbilityState::BACKGROUNDING); in HWTEST_F()
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/foundation/ability/ability_runtime/test/unittest/app_mgr_service_inner_second_test/ |
H A D | app_mgr_service_inner_second_test.cpp | 1068 appRecord->SetApplicationPendingState(ApplicationPendingState::BACKGROUNDING); in HWTEST_F()
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