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Searched refs:BACKGROUNDING (Results 1 - 17 of 17) sorted by relevance

/foundation/ability/ability_runtime/interfaces/inner_api/ability_manager/include/
H A Dability_state.h43 BACKGROUNDING, enumerator
/foundation/ability/ability_runtime/services/abilitymgr/src/utils/
H A Dstate_utils.cpp32 case BACKGROUNDING: return "BACKGROUNDING"; in StateToStrMap()
/foundation/ability/ability_runtime/interfaces/inner_api/app_manager/include/appmgr/
H A Dapp_mgr_constants.h40 BACKGROUNDING, member in OHOS::AppExecFwk::ApplicationPendingState
/foundation/ability/ability_runtime/frameworks/js/napi/ability_manager/
H A Djs_ability_manager_utils.cpp115 napi_set_named_property(env, objValue, "BACKGROUNDING", CreateJsValue(env, AAFwk::AbilityState::BACKGROUNDING)); in AbilityStateInit()
/foundation/ability/ability_runtime/services/appmgr/src/
H A Dapp_running_record.cpp1003 && pendingState_ != ApplicationPendingState::BACKGROUNDING) { in AbilityForeground()
1080 SetApplicationPendingState(ApplicationPendingState::BACKGROUNDING); in AbilityBackground()
2088 SetApplicationPendingState(ApplicationPendingState::BACKGROUNDING); in OnWindowVisibilityChanged()
2096 SetApplicationPendingState(ApplicationPendingState::BACKGROUNDING); in OnWindowVisibilityChanged()
H A Dapp_mgr_service_inner.cpp1193 if (appRecord->GetApplicationPendingState() == ApplicationPendingState::BACKGROUNDING) { in ApplicationForegrounded()
1240 } else if (pendingState == ApplicationPendingState::BACKGROUNDING) { in ApplicationBackgrounded()
/foundation/ability/ability_runtime/test/unittest/ability_connect_manager_test/
H A Dability_connect_manager_test.cpp2575 abilityRecord->currentState_ = AbilityState::BACKGROUNDING; in HWTEST_F()
2595 abilityRecord->currentState_ = AbilityState::BACKGROUNDING; in HWTEST_F()
2619 abilityRecord->currentState_ = AbilityState::BACKGROUNDING; in HWTEST_F()
2644 abilityRecord->currentState_ = AbilityState::BACKGROUNDING; in HWTEST_F()
2669 abilityRecord->currentState_ = AbilityState::BACKGROUNDING; in HWTEST_F()
/foundation/ability/ability_runtime/services/abilitymgr/src/
H A Dability_record.cpp1270 SetAbilityStateInner(AbilityState::BACKGROUNDING); in BackgroundAbility()
1386 case AbilityState::BACKGROUNDING: { in SetAbilityStateInner()
1407 case AbilityState::BACKGROUNDING: { in SetAbilityStateInner()
3560 if (item.second == AbilityWindowState::BACKGROUNDING || in IsAbilityWindowReady()
3586 AddAbilityWindowStateMap(sessionInfo->uiExtensionComponentId, AbilityWindowState::BACKGROUNDING); in SetAbilityWindowState()
H A Dability_connect_manager.cpp125 abilityRecord->IsAbilityState(AbilityState::BACKGROUNDING)) { in TerminateAbilityInner()
256 !abilityRecord->IsAbilityState(AbilityState::BACKGROUNDING) && in DoForegroundUIExtension()
1097 abilityRecord->IsAbilityState(AbilityState::BACKGROUNDING))) { in ScheduleDisconnectAbilityDoneLocked()
1845 } else if (!abilityRecord->IsAbilityState(AbilityState::BACKGROUNDING)) { in DoBackgroundAbilityWindow()
2051 if (taskHandler_ && abilityRecord->GetAbilityState() == AbilityState::BACKGROUNDING) { in OnAbilityDied()
2736 if (abilityRecord->GetAbilityState() != AbilityState::BACKGROUNDING) { in CompleteBackground()
H A Dability_manager_service.cpp9721 if (abilityState == AbilityState::BACKGROUND || abilityState == AbilityState::BACKGROUNDING || in IsCallFromBackground()
/foundation/ability/ability_runtime/services/abilitymgr/include/
H A Dability_record.h343 BACKGROUNDING, member in OHOS::AAFwk::AbilityWindowState
/foundation/ability/ability_runtime/test/unittest/ui_ability_lifecycle_manager_test/
H A Dui_ability_lifecycle_manager_test.cpp900 abilityRecord->currentState_ = AbilityState::BACKGROUNDING; in HWTEST_F()
916 abilityRecord->currentState_ = AbilityState::BACKGROUNDING; in HWTEST_F()
932 abilityRecord->currentState_ = AbilityState::BACKGROUNDING; in HWTEST_F()
949 abilityRecord->currentState_ = AbilityState::BACKGROUNDING; in HWTEST_F()
968 abilityRecord->currentState_ = AbilityState::BACKGROUNDING; in HWTEST_F()
/foundation/ability/ability_runtime/services/abilitymgr/src/scene_board/
H A Dui_ability_lifecycle_manager.cpp542 if (!abilityRecord->IsAbilityState(AbilityState::BACKGROUNDING)) { in DispatchBackground()
1189 if (abilityRecord->GetAbilityState() != AbilityState::BACKGROUNDING) { in CompleteBackground()
1664 if (abilityRecord->GetAbilityState() == AbilityState::BACKGROUNDING) { in OnAbilityDied()
/foundation/ability/ability_runtime/test/unittest/mission_list_manager_test/
H A Dmission_list_manager_test.cpp2281 abilityRecord->currentState_ = AbilityState::BACKGROUNDING; in HWTEST_F()
2318 abilityRecord->currentState_ = AbilityState::BACKGROUNDING; in HWTEST_F()
2338 abilityRecord->currentState_ = AbilityState::BACKGROUNDING; in HWTEST_F()
2363 abilityRecord->currentState_ = AbilityState::BACKGROUNDING; in HWTEST_F()
2389 abilityRecord->currentState_ = AbilityState::BACKGROUNDING; in HWTEST_F()
2415 abilityRecord->currentState_ = AbilityState::BACKGROUNDING; in HWTEST_F()
/foundation/ability/ability_runtime/services/abilitymgr/src/mission/
H A Dmission_list_manager.cpp1389 if (!abilityRecord->IsAbilityState(AbilityState::BACKGROUNDING)) { in DispatchBackground()
1409 if (abilityRecord->GetAbilityState() != AbilityState::BACKGROUNDING) { in CompleteBackground()
1712 // 2. if the ability was BACKGROUNDING, waiting for completeBackgroundNew in TerminateAbilityLocked()
2630 if (abilityRecord->GetAbilityState() == AbilityState::BACKGROUNDING) { in OnAbilityDied()
/foundation/ability/ability_runtime/test/unittest/ability_record_test/
H A Dability_record_test.cpp235 AbilityState::BACKGROUND, AbilityState::FOREGROUNDING, AbilityState::BACKGROUNDING,
2513 abilityRecord_->SetAbilityStateInner(AbilityState::BACKGROUNDING); in HWTEST_F()
/foundation/ability/ability_runtime/test/unittest/app_mgr_service_inner_second_test/
H A Dapp_mgr_service_inner_second_test.cpp1068 appRecord->SetApplicationPendingState(ApplicationPendingState::BACKGROUNDING); in HWTEST_F()

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