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Searched refs:AnimationTrack (Results 1 - 5 of 5) sorted by relevance

/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H A Dgltf2_importer.h65 struct AnimationTrack;
134 const GLTF2::AnimationTrack&, IAnimationInputComponentManager*);
137 const GLTF2::AnimationTrack&, IAnimationOutputComponentManager*);
H A Dgltf2_data_structures.h740 struct AnimationTrack // = animation.channel struct in GLTF2::AttributeType::RenderMode::FilterMode::WrapMode
748 BASE_NS::vector<AnimationTrack> tracks;
H A Dgltf2_exporter.cpp812 [](const AnimationTrack& track) { in CleanupAnimation()
867 exportAnimation->tracks.push_back(AnimationTrack { { target, GetAnimationPath(*trackHandle) }, in ExportGltfAnimations()
H A Dgltf2_importer.cpp3362 const AnimationTrack& track, IAnimationInputComponentManager* animationInputManager)
3390 const AnimationTrack& track, IAnimationOutputComponentManager* animationOutputManager)
H A Dgltf2_loader.cpp2463 AnimationTrack animationTrack;

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