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Searched refs:AnimationSampler (Results 1 - 3 of 3) sorted by relevance

/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H A Dgltf2_data_structures.h728 struct AnimationSampler { struct in GLTF2::AttributeType::RenderMode::FilterMode::WrapMode
743 AnimationSampler* sampler { nullptr };
749 BASE_NS::vector<BASE_NS::unique_ptr<AnimationSampler>> samplers;
H A Dgltf2_exporter.cpp796 unique_ptr<AnimationSampler> CreateAnimationSampler(const AnimationTrackComponent& trackComponent, in CreateAnimationSampler()
800 auto exportSampler = make_unique<AnimationSampler>(); in CreateAnimationSampler()
821 [](const unique_ptr<AnimationSampler>& sampler) { return !sampler->input || !sampler->output; }), in CleanupAnimation()
H A Dgltf2_loader.cpp2421 auto sampler = make_unique<AnimationSampler>();

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