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Searched refs:AddSubmeshesFromArrayI16 (Results 1 - 3 of 3) sorted by relevance

/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/include/scene_plugin/api/
H A Dmesh.h240 void AddSubmeshesFromArrayI16(MeshGeometryArrayPtr<uint16_t> arrays) in AddSubmeshesFromArrayI16() function in final
243 mesh->AddSubmeshesFromArrayI16(arrays); in AddSubmeshesFromArrayI16()
/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/include/scene_plugin/interface/
H A Dintf_mesh.h142 virtual void AddSubmeshesFromArrayI16(MeshGeometryArrayPtr<uint16_t> arrays) = 0;
/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dmesh_impl.cpp435 void AddSubmeshesFromArrayI16(SCENE_NS::MeshGeometryArrayPtr<uint16_t> arrays) override

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