Searched refs:AddAssetPath (Results 1 - 12 of 12) sorted by relevance
/foundation/arkui/ace_engine/adapter/ohos/entrance/ |
H A D | ace_service_ability.cpp | 108 Platform::PaContainer::AddAssetPath(abilityId_, packagePathStr, moduleInfo->hapPath, assetBasePathStr); in OnStart()
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H A D | pa_container.h | 154 static void AddAssetPath(int32_t instanceId, const std::string& packagePath, const std::string& hapPath,
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H A D | ace_form_ability.cpp | 104 Platform::PaContainer::AddAssetPath(instanceId_, packagePathStr, moduleInfo->hapPath, assetBasePathStr); in LoadFormEnv()
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H A D | ace_data_ability.cpp | 109 Platform::PaContainer::AddAssetPath(abilityId_, packagePathStr, moduleInfo->hapPath, assetBasePathStr); in OnStart()
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H A D | ace_ability.cpp | 410 Platform::AceContainer::AddAssetPath(abilityId_, packagePathStr, moduleInfo->hapPath, assetBasePathStr); in OnStart() 414 Platform::AceContainer::AddAssetPath(abilityId_, packagePathStr, moduleInfo->hapPath, assetBasePathStr); in OnStart()
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H A D | pa_container.cpp | 230 void PaContainer::AddAssetPath(int32_t instanceId, const std::string& packagePath, const std::string& hapPath, in AddAssetPath() function in OHOS::Ace::Platform::PaContainer
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H A D | ace_container.h | 448 static void AddAssetPath(int32_t instanceId, const std::string& packagePath, const std::string& hapPath,
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H A D | ace_container.cpp | 1927 void AceContainer::AddAssetPath(int32_t instanceId, const std::string& packagePath, const std::string& hapPath, in AddAssetPath() function in AceContainer
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/foundation/arkui/ace_engine/adapter/preview/entrance/ |
H A D | ace_container.h | 64 static void AddAssetPath(int32_t instanceId, const std::string& packagePath, const std::vector<std::string>& paths);
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H A D | ace_container.cpp | 687 void AceContainer::AddAssetPath( in AddAssetPath() function in OHOS::Ace::Platform::AceContainer 706 void AceContainer::AddAssetPath( in AddAssetPath() function in OHOS::Ace::Platform::AceContainer
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H A D | ui_content_impl.cpp | 387 AceContainer::AddAssetPath(instanceId_, "", paths); in CommonInitialize()
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H A D | ace_ability.cpp | 311 AceContainer::AddAssetPath(ACE_INSTANCE_ID, "", paths); in InitEnv()
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