Home
last modified time | relevance | path

Searched refs:ActivateCamera (Results 1 - 5 of 5) sorted by relevance

/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/include/scene_plugin/interface/
H A Dintf_scene.h379 virtual void ActivateCamera(const ICamera::Ptr& camera) = 0;
/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dscene_impl.cpp758 ActivateCamera(defaultCamera); in onSceneInitialized()
1644 void ActivateCamera(const SCENE_NS::ICamera::Ptr& camera) override
1648 sceneHolder_->ActivateCamera(ent);
H A Dscene_holder.h486 void ActivateCamera(const CORE_NS::Entity& entity) const;
H A Dscene_holder.cpp247 void SceneHolder::ActivateCamera(const Entity& cameraEntity) const in ActivateCamera() function in SceneHolder
250 CORE_LOG_W("SceneHolder::ActivateCamera: Can not be activated. cameraEntity: %" PRIx64 in ActivateCamera()
/foundation/graphic/graphic_3d/kits/js/src/
H A DCameraJS.cpp263 scene->ActivateCamera(camera); in SetEnabled()

Completed in 11 milliseconds