Home
last modified time | relevance | path

Searched refs:ATTACH (Results 1 - 7 of 7) sorted by relevance

/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dhierarchy_controller.cpp78 return RunOperation({ NodeOperation::ATTACH, target_ }); in AttachAll()
94 RunOperation({ NodeOperation::ATTACH, info.object }); in HierarchyChanged()
189 if (operation.operation_ == NodeOperation::ATTACH) { in RunOperation()
H A Dhierarchy_controller.h62 ATTACH, enumerator
/foundation/graphic/graphic_3d/lume/metaobject/test/src/
H A Dtesting_objects.cpp83 ops_.push_back(ITestStartable::Operation::ATTACH);
627 case ITestStartable::Operation::ATTACH: in operator <<()
628 return os << "Operation::ATTACH"; in operator <<()
H A Dtesting_objects.h158 ATTACH, member in ITestStartable::Operation
/foundation/ability/ability_runtime/interfaces/kits/native/appkit/app/
H A Dmain_thread.h55 enum class MainThreadState { INIT, ATTACH, READY, RUNNING }; member in OHOS::AppExecFwk::MainThreadState
/foundation/ability/ability_runtime/test/unittest/appkit/main_thread_test/
H A Dmain_thread_test.cpp598 EXPECT_EQ(MainThreadState::ATTACH, mainThread_->mainThreadState_); in HWTEST_F()
/foundation/ability/ability_runtime/frameworks/native/appkit/app/
H A Dmain_thread.cpp366 mainThreadState_ = MainThreadState::ATTACH; in Attach()

Completed in 12 milliseconds